private bool disposedValue = false; // To detect redundant calls protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { // TODO: dispose managed state (managed objects). } deviceMemory?.Dispose(); disposedValue = true; } }
private bool disposedValue = false; // To detect redundant calls protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { // TODO: dispose managed state (managed objects). } deviceMemory?.Dispose(); unsafe { fixed(UInt64 *ptrpBuffer = &this.m) { Interop.NativeMethods.vkDestroyBuffer(this.myActiveDevice.LogicalDevice.m, this.m, null); } } // TODO: free unmanaged resources (unmanaged objects) and override a finalizer below. // TODO: set large fields to null. disposedValue = true; } }