public void Start() { DigitalEyewearARController instance = DigitalEyewearARController.Instance; if (instance != null) { this.mCamera = this.mGameObject.GetComponent <Camera>(); BackgroundPlaneAbstractBehaviour componentInChildren = instance.CentralAnchorPoint.GetComponentInChildren <BackgroundPlaneAbstractBehaviour>(); if (componentInChildren != null) { this.mBgPlane = componentInChildren.gameObject; } else { componentInChildren = instance.CentralAnchorPoint.transform.parent.GetComponentInChildren <BackgroundPlaneAbstractBehaviour>(); if (componentInChildren != null) { this.mBgPlane = componentInChildren.gameObject; } } if (this.mBgPlane != null) { this.mHideBehaviours = UnityEngine.Object.FindObjectsOfType <HideExcessAreaAbstractBehaviour>(); this.mDeactivatedHideBehaviours = new List <HideExcessAreaAbstractBehaviour>(); this.mLeftPlane = this.CreateQuad(this.mGameObject, "LeftPlane", Vector3.zero, Quaternion.identity, Vector3.one, this.mBgPlane.layer); this.mRightPlane = this.CreateQuad(this.mGameObject, "RightPlane", Vector3.zero, Quaternion.identity, Vector3.one, this.mBgPlane.layer); this.mTopPlane = this.CreateQuad(this.mGameObject, "TopPlane", Vector3.zero, Quaternion.identity, Vector3.one, this.mBgPlane.layer); this.mBottomPlane = this.CreateQuad(this.mGameObject, "BottomPlane", Vector3.zero, Quaternion.identity, Vector3.one, this.mBgPlane.layer); this.SetPlanesRenderingActive(false); } } }
public void Start() { DigitalEyewearARController instance = DigitalEyewearARController.Instance; if (instance != null) { this.mCamera = this.mGameObject.GetComponent <Camera>(); BackgroundPlaneAbstractBehaviour componentInChildren = instance.CentralAnchorPoint.GetComponentInChildren <BackgroundPlaneAbstractBehaviour>(); if (componentInChildren != null) { this.mBgPlane = componentInChildren.gameObject; } else { componentInChildren = instance.CentralAnchorPoint.transform.parent.GetComponentInChildren <BackgroundPlaneAbstractBehaviour>(); if (componentInChildren != null) { this.mBgPlane = componentInChildren.gameObject; } } if (this.mBgPlane != null) { this.mClippingPlane = this.CreateQuad(this.mGameObject, "ClippingPlane", Vector3.zero, Quaternion.identity, Vector3.one, this.mBgPlane.layer); } } }
private void ResolveMembers() { if (this.mVuforiaBehaviour == null) { this.mVuforiaBehaviour = VuforiaARController.Instance; } if (this.mDigitalEyewearBehaviour == null) { this.mDigitalEyewearBehaviour = DigitalEyewearARController.Instance; } if (this.mDigitalEyewearBehaviour.GetEyewearType() == DigitalEyewearARController.EyewearType.VideoSeeThrough) { if (!this.mFrameWorkHasBeenSetExternally) { this.mStereoFramework = this.mDigitalEyewearBehaviour.GetStereoCameraConfig(); if (!this.mViewerHasBeenSetExternally) { this.mViewerParameters = Device.Instance.GetSelectedViewer(); } if (this.mStereoFramework != DigitalEyewearARController.StereoFramework.Vuforia) { this.mCentralAnchorPoint = this.mDigitalEyewearBehaviour.CentralAnchorPoint; this.mLeftCameraOfExternalSDK = this.mDigitalEyewearBehaviour.PrimaryCamera; this.mRightCameraOfExternalSDK = this.mDigitalEyewearBehaviour.SecondaryCamera; } } } else if (!this.mFrameWorkHasBeenSetExternally) { this.mStereoFramework = DigitalEyewearARController.StereoFramework.Vuforia; this.mDigitalEyewearBehaviour.SetCameraOffset(0.06f); this.mDigitalEyewearBehaviour.SetDistortionRendering(DistortionRenderingMode.SingleTexture); if (!this.mViewerHasBeenSetExternally) { this.mViewerParameters = null; } } if (this.mViewerParameters == null) { IViewerParametersList viewerList = Device.Instance.GetViewerList(); if (viewerList != null) { this.mViewerParameters = viewerList.Get(0); } } if (this.mVideoBackgroundManager == null) { this.mVideoBackgroundManager = VideoBackgroundManager.Instance; } }
protected override void Awake() { VuforiaAbstractConfiguration.GenericVuforiaConfiguration vuforia = VuforiaAbstractConfiguration.Instance.Vuforia; this.CameraDeviceModeSetting = vuforia.CameraDeviceMode; this.MaxSimultaneousImageTargets = vuforia.MaxSimultaneousImageTargets; this.MaxSimultaneousObjectTargets = vuforia.MaxSimultaneousObjectTargets; this.UseDelayedLoadingObjectTargets = vuforia.UseDelayedLoadingObjectTargets; this.CameraDirection = vuforia.CameraDirection; this.MirrorVideoBackground = vuforia.MirrorVideoBackground; this.mWorldCenterMode = base.VuforiaBehaviour.WorldCenterMode; this.mWorldCenter = base.VuforiaBehaviour.WorldCenter; this.mEyewearBehaviour = DigitalEyewearARController.Instance; if (this.mEyewearBehaviour == null) { Debug.LogError("Failed to get an instance of DigitalEyewearBehaviour"); } this.mVideoBackgroundMgr = VideoBackgroundManager.Instance; this.mVideoBackgroundMgr.Initialize(); }
private void UpdateVideoBackgroundEnabled() { DigitalEyewearARController instance = DigitalEyewearARController.Instance; Camera primaryCamera = instance.PrimaryCamera; Camera secondaryCamera = instance.SecondaryCamera; GameObject gameObject = UnityEngine.Object.FindObjectOfType <VuforiaAbstractBehaviour>().gameObject; List <GameObject> list = new List <GameObject> { gameObject }; if (primaryCamera != null) { list.Add(primaryCamera.gameObject); } if (secondaryCamera != null) { list.Add(secondaryCamera.gameObject); } HashSet <VideoBackgroundAbstractBehaviour> hashSet = new HashSet <VideoBackgroundAbstractBehaviour>(); using (List <GameObject> .Enumerator enumerator = list.GetEnumerator()) { while (enumerator.MoveNext()) { VideoBackgroundAbstractBehaviour[] componentsInChildren = enumerator.Current.GetComponentsInChildren <VideoBackgroundAbstractBehaviour>(true); for (int i = 0; i < componentsInChildren.Length; i++) { VideoBackgroundAbstractBehaviour item = componentsInChildren[i]; hashSet.Add(item); } } } using (HashSet <VideoBackgroundAbstractBehaviour> .Enumerator enumerator2 = hashSet.GetEnumerator()) { while (enumerator2.MoveNext()) { enumerator2.Current.enabled = this.mVideoBackgroundEnabled; } } HashSet <BackgroundPlaneAbstractBehaviour> hashSet2 = new HashSet <BackgroundPlaneAbstractBehaviour>(); using (List <GameObject> .Enumerator enumerator = list.GetEnumerator()) { while (enumerator.MoveNext()) { BackgroundPlaneAbstractBehaviour[] componentsInChildren2 = enumerator.Current.GetComponentsInChildren <BackgroundPlaneAbstractBehaviour>(true); for (int i = 0; i < componentsInChildren2.Length; i++) { BackgroundPlaneAbstractBehaviour item2 = componentsInChildren2[i]; hashSet2.Add(item2); } } } using (HashSet <BackgroundPlaneAbstractBehaviour> .Enumerator enumerator3 = hashSet2.GetEnumerator()) { while (enumerator3.MoveNext()) { enumerator3.Current.GetComponent <Renderer>().GetComponent <Renderer>().enabled = this.mVideoBackgroundEnabled; } } HashSet <HideExcessAreaAbstractBehaviour> hashSet3 = new HashSet <HideExcessAreaAbstractBehaviour>(); using (List <GameObject> .Enumerator enumerator = list.GetEnumerator()) { while (enumerator.MoveNext()) { HideExcessAreaAbstractBehaviour[] componentsInChildren3 = enumerator.Current.GetComponentsInChildren <HideExcessAreaAbstractBehaviour>(true); for (int i = 0; i < componentsInChildren3.Length; i++) { HideExcessAreaAbstractBehaviour item3 = componentsInChildren3[i]; hashSet3.Add(item3); } } } using (HashSet <HideExcessAreaAbstractBehaviour> .Enumerator enumerator4 = hashSet3.GetEnumerator()) { while (enumerator4.MoveNext()) { enumerator4.Current.enabled = this.mVideoBackgroundEnabled; } } instance.SetMode(this.mVideoBackgroundEnabled ? Device.Mode.MODE_AR : Device.Mode.MODE_VR); VuforiaARController.Instance.CameraConfiguration.SetSkewFrustum(this.mVideoBackgroundEnabled); }