public static void Startup() { if (HasStartedUp) { return; } Instance.hasStartedUp = true; #if UNITY_EDITOR #else Application.deepLinkActivated += Instance.OnDeepLinkActivated; if (!SceneService.TryOpenVectorVisualizer(Application.absoluteURL)) { SceneService.OpenSceneSelection(); } #endif }
public void OnDeepLinkActivated(string uri) { SceneService.TryOpenVectorVisualizer(Application.absoluteURL); }