コード例 #1
0
 public WorldManagerExtension(MapExtension map)
     : base(map)
 {
     this.MapExtension = map;
 }
コード例 #2
0
ファイル: DemoGame3.cs プロジェクト: rodya-mirov/Voxelist
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            MapExtension map = new MapExtension();
            worldManager = new WorldManagerExtension(map);

            WorldRenderer renderer = new WorldRenderer(this, worldManager);

            Components.Add(renderer);

            Components.Add(new FPSComponent(this, "Fonts/Segoe"));

            base.Initialize();
        }