public Voxel(Vector3Int position, Vector3Int size, BlockTextures textures, Vector3 rotation) { this.position = position; this.textures = textures; this.size = size; this.rotation = rotation; }
public Voxel(Vector3Int position, Vector3Int size, BlockTextures textures) { this.position = position; this.textures = textures; this.size = size; rotation = Vector3.Zero; }