コード例 #1
0
 public override void Tick()
 {
     if (UseRelease > 0)
     {
         UseRelease -= TheRegion.Delta;
     }
     else if (DriverSeat.Sitter != null && DriverSeat.Sitter is PlayerEntity && (DriverSeat.Sitter as PlayerEntity).Use)
     {
         DriverSeat.Kick();
         UseRelease = 0.5;
     }
     base.Tick();
 }
コード例 #2
0
 public override void Tick()
 {
     if (UseRelease > 0)
     {
         UseRelease -= TheRegion.Delta;
     }
     else if (Driver != null && Driver.Use)
     {
         DriverSeat.Kick();
         UseRelease = 0.5;
     }
     base.Tick();
 }