コード例 #1
0
ファイル: ModelEntity.cs プロジェクト: MoTo1496/Voxalia
        public override Entity Create(Region tregion, byte[] data)
        {
            ModelEntity me = new ModelEntity(tregion.TheClient.Network.Strings.StringForIndex(Utilities.BytesToInt(Utilities.BytesPartial(data, PhysicsEntity.PhysicsNetworkDataLength, 4))), tregion);

            me.ApplyPhysicsNetworkData(data);
            byte moder = data[PhysicsEntity.PhysicsNetworkDataLength + 4];

            me.mode  = (ModelCollisionMode)moder;
            me.scale = Location.FromDoubleBytes(data, PhysicsEntity.PhysicsNetworkDataLength + 4 + 1);
            VehicleType vt = (VehicleType)data[data.Length - 1];

            if (vt == VehicleType.PLANE)
            {
                me.ForwardHelper        = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 0 * 8, 8));
                me.LiftHelper           = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 1 * 8, 8));
                me.PlaneFastStrength    = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 2 * 8, 8));
                me.PlaneRegularStrength = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 3 * 8, 8));
                me.StrPitch             = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 4 * 8, 8));
                me.StrRoll = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 5 * 8, 8));
                me.StrYaw  = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 6 * 8, 8));
                // TODO: Properly predict wheels?
                //me.WheelStrength = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 7 * 8, 8));
                //me.TurnStrength = Utilities.BytesToDouble(Utilities.BytesPartial(data, MODDAT_LEN + 8 * 8, 8));
                me.TurnIntoPlane(null);
            }
            else
            {
                // ???
                SysConsole.Output(OutputType.WARNING, "Unknown vehicle type spawned!");
            }
            return(me);
        }
コード例 #2
0
ファイル: ModelEntity.cs プロジェクト: Fortifier42/Voxalia
 public override Entity Create(Region tregion, byte[] data)
 {
     ModelEntity me = new ModelEntity(tregion.TheClient.Network.Strings.StringForIndex(Utilities.BytesToInt(Utilities.BytesPartial(data, PhysicsEntity.PhysicsNetworkDataLength, 4))), tregion);
     me.ApplyPhysicsNetworkData(data);
     byte moder = data[PhysicsEntity.PhysicsNetworkDataLength + 4];
     me.mode = (ModelCollisionMode)moder;
     me.scale = Location.FromDoubleBytes(data, PhysicsEntity.PhysicsNetworkDataLength + 4 + 1);
     return me;
 }
コード例 #3
0
ファイル: ModelEntity.cs プロジェクト: Morphan1/Voxalia
 public override Entity Create(Region tregion, byte[] data)
 {
     ModelEntity me = new ModelEntity(tregion.TheClient.Network.Strings.StringForIndex(Utilities.BytesToInt(Utilities.BytesPartial(data, PhysicsEntity.PhysicsNetworkDataLength, 4))), tregion);
     me.ApplyPhysicsNetworkData(data);
     byte moder = data[PhysicsEntity.PhysicsNetworkDataLength + 4];
     me.mode = (ModelCollisionMode)moder;
     me.scale = Location.FromDoubleBytes(data, PhysicsEntity.PhysicsNetworkDataLength + 4 + 1);
     return me;
 }