public stForecast(Vortex.Connector.IVortexObject parent, string readableTail, string symbolTail) { this.@SymbolTail = symbolTail; this.@Connector = parent.GetConnector(); this.@ValueTags = new System.Collections.Generic.List <Vortex.Connector.IValueTag>(); this.@Parent = parent; _humanReadable = Vortex.Connector.IConnector.CreateSymbol(parent.HumanReadable, readableTail); this.Kids = new System.Collections.Generic.List <Vortex.Connector.IVortexElement>(); this.@Children = new System.Collections.Generic.List <Vortex.Connector.IVortexObject>(); PexPreConstructor(parent, readableTail, symbolTail); Symbol = Vortex.Connector.IConnector.CreateSymbol(parent.Symbol, symbolTail); _timeFrom = @Connector.Online.Adapter.CreateDATE_TIME(this, "", "timeFrom"); _timeTo = @Connector.Online.Adapter.CreateDATE_TIME(this, "", "timeTo"); _precipitation_unit = @Connector.Online.Adapter.CreateSTRING(this, "", "precipitation_unit"); _precipitation_value = @Connector.Online.Adapter.CreateREAL(this, "", "precipitation_value"); _precipitation_type = @Connector.Online.Adapter.CreateSTRING(this, "", "precipitation_type"); _windDirection_value = @Connector.Online.Adapter.CreateREAL(this, "", "windDirection_value"); _windDirection_name = @Connector.Online.Adapter.CreateSTRING(this, "", "windDirection_name"); _windSpeed_value = @Connector.Online.Adapter.CreateREAL(this, "", "windSpeed_value"); _windSpeed_unit = @Connector.Online.Adapter.CreateSTRING(this, "", "windSpeed_unit"); _windSpeed_name = @Connector.Online.Adapter.CreateSTRING(this, "", "windSpeed_name"); _temperature_value = @Connector.Online.Adapter.CreateREAL(this, "", "temperature_value"); _temperature_unit = @Connector.Online.Adapter.CreateSTRING(this, "", "temperature_unit"); _temperature_min = @Connector.Online.Adapter.CreateREAL(this, "", "temperature_min"); _temperature_max = @Connector.Online.Adapter.CreateREAL(this, "", "temperature_max"); _temperature_feel_like = @Connector.Online.Adapter.CreateREAL(this, "", "temperature_feel_like"); _pressure_value = @Connector.Online.Adapter.CreateREAL(this, "", "pressure_value"); _pressure_unit = @Connector.Online.Adapter.CreateSTRING(this, "", "pressure_unit"); _humidity_value = @Connector.Online.Adapter.CreateREAL(this, "", "humidity_value"); _humidity_UNIT = @Connector.Online.Adapter.CreateSTRING(this, "", "humidity_UNIT"); AttributeName = ""; parent.AddChild(this); parent.AddKid(this); PexConstructor(parent, readableTail, symbolTail); }
public stForecast() { PexPreConstructorParameterless(); _timeFrom = Vortex.Connector.IConnectorFactory.CreateDATE_TIME(); _timeTo = Vortex.Connector.IConnectorFactory.CreateDATE_TIME(); _precipitation_unit = Vortex.Connector.IConnectorFactory.CreateSTRING(); _precipitation_value = Vortex.Connector.IConnectorFactory.CreateREAL(); _precipitation_type = Vortex.Connector.IConnectorFactory.CreateSTRING(); _windDirection_value = Vortex.Connector.IConnectorFactory.CreateREAL(); _windDirection_name = Vortex.Connector.IConnectorFactory.CreateSTRING(); _windSpeed_value = Vortex.Connector.IConnectorFactory.CreateREAL(); _windSpeed_unit = Vortex.Connector.IConnectorFactory.CreateSTRING(); _windSpeed_name = Vortex.Connector.IConnectorFactory.CreateSTRING(); _temperature_value = Vortex.Connector.IConnectorFactory.CreateREAL(); _temperature_unit = Vortex.Connector.IConnectorFactory.CreateSTRING(); _temperature_min = Vortex.Connector.IConnectorFactory.CreateREAL(); _temperature_max = Vortex.Connector.IConnectorFactory.CreateREAL(); _temperature_feel_like = Vortex.Connector.IConnectorFactory.CreateREAL(); _pressure_value = Vortex.Connector.IConnectorFactory.CreateREAL(); _pressure_unit = Vortex.Connector.IConnectorFactory.CreateSTRING(); _humidity_value = Vortex.Connector.IConnectorFactory.CreateREAL(); _humidity_UNIT = Vortex.Connector.IConnectorFactory.CreateSTRING(); AttributeName = ""; PexConstructorParameterless(); }
public structWeatherStation() { PexPreConstructorParameterless(); _StationICAO = Vortex.Connector.IConnectorFactory.CreateSTRING(); StationICAO.AttributeName = "<#Station name (ICAO)#>"; _StationStatus = Vortex.Connector.IConnectorFactory.CreateINT(); StationStatus.AttributeName = "<#Station status#>"; _DewPoint = Vortex.Connector.IConnectorFactory.CreateREAL(); DewPoint.AttributeName = "<#Dew Point#>"; DewPoint.AttributeUnits = "°C"; _Pressure = Vortex.Connector.IConnectorFactory.CreateREAL(); Pressure.AttributeName = "<#Pressure#>"; Pressure.AttributeUnits = "Torr"; _Temp = Vortex.Connector.IConnectorFactory.CreateREAL(); Temp.AttributeName = "<#Temperature#>"; Temp.AttributeUnits = "°C"; _Visibility = Vortex.Connector.IConnectorFactory.CreateREAL(); Visibility.AttributeName = "<#Visibility#>"; Visibility.AttributeUnits = "km"; _WindHeading = Vortex.Connector.IConnectorFactory.CreateUINT(); WindHeading.AttributeName = "<#Wind heading#>"; WindHeading.AttributeUnits = "Azimuth"; _WindSpeed = Vortex.Connector.IConnectorFactory.CreateREAL(); WindSpeed.AttributeName = "<#Wind speed#>"; WindSpeed.AttributeUnits = "m/s"; AttributeName = ""; PexConstructorParameterless(); }
public fbDrive(Vortex.Connector.IVortexObject parent, string readableTail, string symbolTail) { this.@SymbolTail = symbolTail; this.@Connector = parent.GetConnector(); this.@ValueTags = new System.Collections.Generic.List <Vortex.Connector.IValueTag>(); this.@Children = new System.Collections.Generic.List <Vortex.Connector.IVortexObject>(); this.@Parent = parent; _humanReadable = Vortex.Connector.IConnector.CreateSymbol(parent.HumanReadable, readableTail); PexPreConstructor(parent, readableTail, symbolTail); Symbol = Vortex.Connector.IConnector.CreateSymbol(parent.Symbol, symbolTail); _Position = @Connector.Online.Adapter.CreateLREAL(this, "Position", "Position"); Position.AttributeName = "Position"; Position.AttributeUnits = "nm"; _Speed = @Connector.Online.Adapter.CreateLREAL(this, "Speed", "Speed"); Speed.AttributeName = "Speed"; Speed.AttributeUnits = "mm/s"; _Acc = @Connector.Online.Adapter.CreateREAL(this, "Acceleration", "Acc"); Acc.AttributeName = "Acceleration"; Acc.AttributeUnits = "mm/s^2"; _Dcc = @Connector.Online.Adapter.CreateREAL(this, "Deceleration", "Dcc"); Dcc.AttributeName = "Deceleration"; Dcc.AttributeUnits = "mm/s^2"; AttributeName = ""; PexConstructor(parent, readableTail, symbolTail); parent.AddChild(this); }
public stComponents(Vortex.Connector.IVortexObject parent, string readableTail, string symbolTail) { this.@SymbolTail = symbolTail; this.@Connector = parent.GetConnector(); this.@ValueTags = new System.Collections.Generic.List <Vortex.Connector.IValueTag>(); this.@Parent = parent; _humanReadable = Vortex.Connector.IConnector.CreateSymbol(parent.HumanReadable, readableTail); this.Kids = new System.Collections.Generic.List <Vortex.Connector.IVortexElement>(); this.@Children = new System.Collections.Generic.List <Vortex.Connector.IVortexObject>(); PexPreConstructor(parent, readableTail, symbolTail); Symbol = Vortex.Connector.IConnector.CreateSymbol(parent.Symbol, symbolTail); __pneumatics = new stPneumatics(this, "", "_pneumatics"); __inputConveyor = new fbStepConveyor(this, "<#Input step conveyor#> A4", "_inputConveyor"); __inputConveyor.AttributeName = "<#Input step conveyor#> A4"; __BrickInTakeOffPosition = new fbDigitalSensor(this, "<#Brick in the take-off position#>", "_BrickInTakeOffPosition"); __BrickInTakeOffPosition.AttributeName = "<#Brick in the take-off position#>"; __BrickInGripper = new fbDigitalSensor(this, "<#Brick in the gripper#>", "_BrickInGripper"); __BrickInGripper.AttributeName = "<#Brick in the gripper#>"; __X_DimSensor = @Connector.Online.Adapter.CreateREAL(this, "<#Sensor dim X#>", "_X_DimSensor"); _X_DimSensor.AttributeName = "<#Sensor dim X#>"; __Y_DimSensor = @Connector.Online.Adapter.CreateREAL(this, "<#Sensor dim Y#>", "_Y_DimSensor"); _Y_DimSensor.AttributeName = "<#Sensor dim Y#>"; __Z_DimSensor = @Connector.Online.Adapter.CreateREAL(this, "<#Sensor dim Z#>", "_Z_DimSensor"); _Z_DimSensor.AttributeName = "<#Sensor dim Z#>"; AttributeName = "<#Components#>"; parent.AddChild(this); parent.AddKid(this); PexConstructor(parent, readableTail, symbolTail); }
public stRoomData(Vortex.Connector.IVortexObject parent, string readableTail, string symbolTail) { this.@SymbolTail = symbolTail; this.@Connector = parent.GetConnector(); this.@ValueTags = new System.Collections.Generic.List <Vortex.Connector.IValueTag>(); this.@Parent = parent; _humanReadable = Vortex.Connector.IConnector.CreateSymbol(parent.HumanReadable, readableTail); this.Kids = new System.Collections.Generic.List <Vortex.Connector.IVortexElement>(); this.@Children = new System.Collections.Generic.List <Vortex.Connector.IVortexObject>(); PexPreConstructor(parent, readableTail, symbolTail); Symbol = Vortex.Connector.IConnector.CreateSymbol(parent.Symbol, symbolTail); _Temperature = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room temperature °C#>", "Temperature"); Temperature.AttributeName = "<#Actual room temperature °C#>"; _Humidity = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room humidity %#>", "Humidity"); Humidity.AttributeName = "<#Actual room humidity %#>"; _VOC = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room VOC %#>", "VOC"); VOC.AttributeName = "<#Actual room VOC %#>"; _CO2 = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room CO2 concentration ppm#>", "CO2"); CO2.AttributeName = "<#Actual room CO2 concentration ppm#>"; _AbsoluteHumidity = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room absolute humidity g/m3#>", "AbsoluteHumidity"); AbsoluteHumidity.AttributeName = "<#Actual room absolute humidity g/m3#>"; _Enthalpy = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room enthalpy kJ/k#>", "Enthalpy"); Enthalpy.AttributeName = "<#Actual room enthalpy kJ/k#>"; _DewPoint = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room dew point °C#>", "DewPoint"); DewPoint.AttributeName = "<#Actual room dew point °C#>"; _CO2VOC_MIX = @Connector.Online.Adapter.CreateREAL(this, "<#Actual room CO2 VOC mix#>", "CO2VOC_MIX"); CO2VOC_MIX.AttributeName = "<#Actual room CO2 VOC mix#>"; AttributeName = ""; parent.AddChild(this); parent.AddKid(this); PexConstructor(parent, readableTail, symbolTail); }
public fbValueSimulation() { PexPreConstructorParameterless(); _MinValue = Vortex.Connector.IConnectorFactory.CreateREAL(); _MaxValue = Vortex.Connector.IConnectorFactory.CreateREAL(); _Value = Vortex.Connector.IConnectorFactory.CreateREAL(); AttributeName = ""; PexConstructorParameterless(); }
public stContinuosValueData() { PexPreConstructorParameterless(); _Mininum = Vortex.Connector.IConnectorFactory.CreateREAL(); Mininum.AttributeName = "<#Min#>"; _Measured = Vortex.Connector.IConnectorFactory.CreateREAL(); Measured.AttributeName = "<#Aquired#>"; _Maximum = Vortex.Connector.IConnectorFactory.CreateREAL(); Maximum.AttributeName = "<#Max#>"; AttributeName = ""; PexConstructorParameterless(); }
public stRoomData() { PexPreConstructorParameterless(); _Temperature = Vortex.Connector.IConnectorFactory.CreateREAL(); Temperature.AttributeName = "<#Actual room temperature °C#>"; _Humidity = Vortex.Connector.IConnectorFactory.CreateREAL(); Humidity.AttributeName = "<#Actual room humidity %#>"; _VOC = Vortex.Connector.IConnectorFactory.CreateREAL(); VOC.AttributeName = "<#Actual room VOC %#>"; _CO2 = Vortex.Connector.IConnectorFactory.CreateREAL(); CO2.AttributeName = "<#Actual room CO2 concentration ppm#>"; AttributeName = ""; PexConstructorParameterless(); }
public fbDrive() { PexPreConstructorParameterless(); _Position = Vortex.Connector.IConnectorFactory.CreateLREAL(); Position.AttributeName = "Position"; Position.AttributeUnits = "nm"; _Speed = Vortex.Connector.IConnectorFactory.CreateLREAL(); Speed.AttributeName = "Speed"; Speed.AttributeUnits = "mm/s"; _Acc = Vortex.Connector.IConnectorFactory.CreateREAL(); Acc.AttributeName = "Acceleration"; Acc.AttributeUnits = "mm/s^2"; _Dcc = Vortex.Connector.IConnectorFactory.CreateREAL(); Dcc.AttributeName = "Deceleration"; Dcc.AttributeUnits = "mm/s^2"; AttributeName = ""; PexConstructorParameterless(); }
public fbValueSimulation(Vortex.Connector.IVortexObject parent, string readableTail, string symbolTail) { this.@SymbolTail = symbolTail; this.@Connector = parent.GetConnector(); this.@ValueTags = new System.Collections.Generic.List <Vortex.Connector.IValueTag>(); this.@Parent = parent; _humanReadable = Vortex.Connector.IConnector.CreateSymbol(parent.HumanReadable, readableTail); this.Kids = new System.Collections.Generic.List <Vortex.Connector.IVortexElement>(); this.@Children = new System.Collections.Generic.List <Vortex.Connector.IVortexObject>(); PexPreConstructor(parent, readableTail, symbolTail); Symbol = Vortex.Connector.IConnector.CreateSymbol(parent.Symbol, symbolTail); _MinValue = @Connector.Online.Adapter.CreateREAL(this, "", "MinValue"); _MaxValue = @Connector.Online.Adapter.CreateREAL(this, "", "MaxValue"); _Value = @Connector.Online.Adapter.CreateREAL(this, "", "Value"); AttributeName = ""; parent.AddChild(this); parent.AddKid(this); PexConstructor(parent, readableTail, symbolTail); }
public stComponents() { PexPreConstructorParameterless(); __pneumatics = new stPneumatics(); __inputConveyor = new fbStepConveyor(); __inputConveyor.AttributeName = "<#Input step conveyor#> A4"; __BrickInTakeOffPosition = new fbDigitalSensor(); __BrickInTakeOffPosition.AttributeName = "<#Brick in the take-off position#>"; __BrickInGripper = new fbDigitalSensor(); __BrickInGripper.AttributeName = "<#Brick in the gripper#>"; __X_DimSensor = Vortex.Connector.IConnectorFactory.CreateREAL(); _X_DimSensor.AttributeName = "<#Sensor dim X#>"; __Y_DimSensor = Vortex.Connector.IConnectorFactory.CreateREAL(); _Y_DimSensor.AttributeName = "<#Sensor dim Y#>"; __Z_DimSensor = Vortex.Connector.IConnectorFactory.CreateREAL(); _Z_DimSensor.AttributeName = "<#Sensor dim Z#>"; AttributeName = "<#Components#>"; PexConstructorParameterless(); }
public stContinuosValueData(Vortex.Connector.IVortexObject parent, string readableTail, string symbolTail) { this.@SymbolTail = symbolTail; this.@Connector = parent.GetConnector(); this.@ValueTags = new System.Collections.Generic.List <Vortex.Connector.IValueTag>(); this.@Parent = parent; _humanReadable = Vortex.Connector.IConnector.CreateSymbol(parent.HumanReadable, readableTail); this.Kids = new System.Collections.Generic.List <Vortex.Connector.IVortexElement>(); this.@Children = new System.Collections.Generic.List <Vortex.Connector.IVortexObject>(); PexPreConstructor(parent, readableTail, symbolTail); Symbol = Vortex.Connector.IConnector.CreateSymbol(parent.Symbol, symbolTail); _Mininum = @Connector.Online.Adapter.CreateREAL(this, "<#Min#>", "Mininum"); Mininum.AttributeName = "<#Min#>"; _Measured = @Connector.Online.Adapter.CreateREAL(this, "<#Aquired#>", "Measured"); Measured.AttributeName = "<#Aquired#>"; _Maximum = @Connector.Online.Adapter.CreateREAL(this, "<#Max#>", "Maximum"); Maximum.AttributeName = "<#Max#>"; AttributeName = ""; parent.AddChild(this); parent.AddKid(this); PexConstructor(parent, readableTail, symbolTail); }
public stRoomData() { PexPreConstructorParameterless(); _Temperature = Vortex.Connector.IConnectorFactory.CreateREAL(); Temperature.AttributeName = "<#Actual room temperature °C#>"; _Humidity = Vortex.Connector.IConnectorFactory.CreateREAL(); Humidity.AttributeName = "<#Actual room humidity %#>"; _VOC = Vortex.Connector.IConnectorFactory.CreateREAL(); VOC.AttributeName = "<#Actual room VOC %#>"; _CO2 = Vortex.Connector.IConnectorFactory.CreateREAL(); CO2.AttributeName = "<#Actual room CO2 concentration ppm#>"; _AbsoluteHumidity = Vortex.Connector.IConnectorFactory.CreateREAL(); AbsoluteHumidity.AttributeName = "<#Actual room absolute humidity g/m3#>"; _Enthalpy = Vortex.Connector.IConnectorFactory.CreateREAL(); Enthalpy.AttributeName = "<#Actual room enthalpy kJ/k#>"; _DewPoint = Vortex.Connector.IConnectorFactory.CreateREAL(); DewPoint.AttributeName = "<#Actual room dew point °C#>"; _CO2VOC_MIX = Vortex.Connector.IConnectorFactory.CreateREAL(); CO2VOC_MIX.AttributeName = "<#Actual room CO2 VOC mix#>"; AttributeName = ""; PexConstructorParameterless(); }
public structWeatherStation(Vortex.Connector.IVortexObject parent, string readableTail, string symbolTail) { this.@SymbolTail = symbolTail; this.@Connector = parent.GetConnector(); this.@ValueTags = new System.Collections.Generic.List <Vortex.Connector.IValueTag>(); this.@Parent = parent; _humanReadable = Vortex.Connector.IConnector.CreateSymbol(parent.HumanReadable, readableTail); this.Kids = new System.Collections.Generic.List <Vortex.Connector.IVortexElement>(); this.@Children = new System.Collections.Generic.List <Vortex.Connector.IVortexObject>(); PexPreConstructor(parent, readableTail, symbolTail); Symbol = Vortex.Connector.IConnector.CreateSymbol(parent.Symbol, symbolTail); _StationICAO = @Connector.Online.Adapter.CreateSTRING(this, "<#Station name (ICAO)#>", "StationICAO"); StationICAO.AttributeName = "<#Station name (ICAO)#>"; _StationStatus = @Connector.Online.Adapter.CreateINT(this, "<#Station status#>", "StationStatus"); StationStatus.AttributeName = "<#Station status#>"; _DewPoint = @Connector.Online.Adapter.CreateREAL(this, "<#Dew Point#>", "DewPoint"); DewPoint.AttributeName = "<#Dew Point#>"; DewPoint.AttributeUnits = "°C"; _Pressure = @Connector.Online.Adapter.CreateREAL(this, "<#Pressure#>", "Pressure"); Pressure.AttributeName = "<#Pressure#>"; Pressure.AttributeUnits = "Torr"; _Temp = @Connector.Online.Adapter.CreateREAL(this, "<#Temperature#>", "Temp"); Temp.AttributeName = "<#Temperature#>"; Temp.AttributeUnits = "°C"; _Visibility = @Connector.Online.Adapter.CreateREAL(this, "<#Visibility#>", "Visibility"); Visibility.AttributeName = "<#Visibility#>"; Visibility.AttributeUnits = "km"; _WindHeading = @Connector.Online.Adapter.CreateUINT(this, "<#Wind heading#>", "WindHeading"); WindHeading.AttributeName = "<#Wind heading#>"; WindHeading.AttributeUnits = "Azimuth"; _WindSpeed = @Connector.Online.Adapter.CreateREAL(this, "<#Wind speed#>", "WindSpeed"); WindSpeed.AttributeName = "<#Wind speed#>"; WindSpeed.AttributeUnits = "m/s"; AttributeName = ""; parent.AddChild(this); parent.AddKid(this); PexConstructor(parent, readableTail, symbolTail); }