public CParticleEffect(int partyModeID) { _PartyModeID = partyModeID; _Theme = new SThemeParticleEffect(); _Stars = new List <CParticle>(); _SpawnTimer = new Stopwatch(); _NextSpawnTime = 0f; Visible = true; }
public CParticleEffect(int partyModeID, int maxNumber, SColorF color, SRectF rect, string skin, float size, EParticleType type) { _PartyModeID = partyModeID; _Theme = new SThemeParticleEffect(); _Stars = new List <CParticle>(); MaxRect = rect; Color = color; _Theme.Skin = skin; _Theme.MaxNumber = maxNumber; _Theme.Size = size; _Theme.Type = type; _SpawnTimer = new Stopwatch(); _NextSpawnTime = 0f; Visible = true; }