public static void DrawTexture(CStatic StaticBounds, STexture Texture, EAspect Aspect) { RectangleF bounds = new RectangleF(StaticBounds.Rect.X, StaticBounds.Rect.Y, StaticBounds.Rect.W, StaticBounds.Rect.H); RectangleF rect = new RectangleF(0f, 0f, Texture.width, Texture.height); if (rect.Height <= 0f) { return; } CHelper.SetRect(bounds, ref rect, rect.Width / rect.Height, Aspect); DrawTexture(Texture, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, StaticBounds.Rect.Z), Texture.color, new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f), false); }
public void Draw() { if (!_Finished) { float VideoTime = _VideoTimer.ElapsedMilliseconds / 1000f; _Finished = CVideo.VdFinished(_VideoStream); STexture tex = new STexture(-1); tex.height = 0f; CVideo.VdGetFrame(_VideoStream, ref tex, VideoTime, ref VideoTime); if (tex.height > 0) { CDraw.RemoveTexture(ref _VideoTexture); _VideoTexture = tex; } } RectangleF bounds = new RectangleF(0f, 0f, CSettings.iRenderW, CSettings.iRenderH); RectangleF rect = new RectangleF(0f, 0f, _VideoTexture.width, _VideoTexture.height); CHelper.SetRect(bounds, ref rect, rect.Width / rect.Height, EAspect.Crop); CDraw.DrawTexture(_VideoTexture, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, CSettings.zFar / 4)); }