private static EightPuzzle PerformMove(EightPuzzle map, EightPuzzleCell piece) { int value = map.board[piece.Line][piece.Column]; map.board[map.blank.Line][map.blank.Column] = value; map.board[piece.Line][piece.Column] = 0; map.blank = new EightPuzzleCell(piece.Line, piece.Column); return(map); }
private EightPuzzle(int[][] map, EightPuzzleCell blank) { board = map; //CtorContract(blank); this.blank = blank; }
// Done! #region .Ctor public EightPuzzle(int[][] map) { board = map; blank = FindBlankCell(board); }