コード例 #1
0
ファイル: PreviewIcicle.cs プロジェクト: stewmc/vixen
        //const int InitialStringLength = 20;

		public PreviewIcicle(PreviewPoint point1, PreviewPoint point2, ElementNode selectedNode, double zoomLevel)
		{
            // If we are creating this fresh, we need to know so we can add strings, etc. as drawn.
            creating = true;
            initialNode = selectedNode;

			ZoomLevel = zoomLevel;
			AddPoint(PointToZoomPoint(point1));
			AddPoint(PointToZoomPoint(point2));

			if (selectedNode != null) {
				if (selectedNode.Children.Count() > 0 && PreviewTools.GetLeafNodes(selectedNode).Count == 0) 
				{
					StringType = StringTypes.Pixel;
                    _strings = new List<PreviewBaseShape>();
                    foreach (ElementNode child in selectedNode.Children)
                    {
                        int pixelCount = child.Children.Count();
                        PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(10, 10), pixelCount, child, ZoomLevel);
                        line.Parent = this;
                        _strings.Add(line);
                    }
                    _stringCount = _strings.Count;
                    creating = false;
				} else
                {
					StringType = StringTypes.Standard;
				}
			}
			Layout();
		}
コード例 #2
0
		protected void removeEffects()
		{
			m_form.SelectedDisplayItems.Clear();
				PreviewPoint translatedPoint = new PreviewPoint(m_newDisplay.Shape.Pixels[0].X, m_newDisplay.Shape.Pixels[0].Y);
				m_form.SelectItemUnderPoint(translatedPoint, false);
			m_form.SeparateTemplateItems(m_newDisplay);
		}
コード例 #3
0
ファイル: PreviewMultiString.cs プロジェクト: forkineye/vixen
 public PreviewMultiString(PreviewPoint point1, PreviewPoint point2, ElementNode selectedNode, double zoomLevel)
 {
     ZoomLevel = zoomLevel;
     AddPoint(PointToZoomPoint(point1));
     _strings = new List<PreviewBaseShape>();
     Creating = true;
     inputElements = selectedNode;
 }
コード例 #4
0
ファイル: PreviewCustom.cs プロジェクト: forkineye/vixen
        public PreviewCustom(PreviewPoint point, List<PreviewBaseShape> shapes)
        {
            _topLeft = point;
            if (shapes != null)
                Strings = shapes;

            Layout();
        }
コード例 #5
0
ファイル: PreviewTriangle.cs プロジェクト: stewmc/vixen
		public PreviewTriangle(PreviewPoint point1, ElementNode selectedNode, double zoomLevel)
		{
			ZoomLevel = zoomLevel;
			_bottomRightPoint = PointToZoomPoint(point1);
			_point1 = new PreviewPoint(_bottomRightPoint);
			_point2 = new PreviewPoint(_bottomRightPoint);
			_point3 = new PreviewPoint(_bottomRightPoint);

			_strings = new List<PreviewBaseShape>();

			if (selectedNode != null) {
				List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
				if (children.Count >= 6)
                    //
				{
					int increment = children.Count/3;
					int pixelsLeft = children.Count;

					StringType = StringTypes.Pixel;

					// Just add lines, they will be layed out in Layout()
					for (int i = 0; i < 3; i++) {
						PreviewLine line;
						if (pixelsLeft >= increment) {
							line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), increment, null, ZoomLevel);
						}
						else {
							line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), pixelsLeft, null, ZoomLevel);
						}
						line.PixelColor = Color.White;
						_strings.Add(line);

						pixelsLeft -= increment;
					}

					int pixelNum = 0;
					foreach (PreviewPixel pixel in Pixels) {
						pixel.Node = children[pixelNum];
						pixel.NodeId = children[pixelNum].Id;
						pixelNum++;
					}
				}
			}

			if (_strings.Count == 0) {
				// Just add lines, they will be layed out in Layout()
				for (int i = 0; i < 3; i++) {
					PreviewLine line;
					line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), 10, selectedNode, ZoomLevel);
					line.PixelColor = Color.White;
					_strings.Add(line);
				}
			}

			Layout();
		}
コード例 #6
0
ファイル: PreviewRectangle.cs プロジェクト: Jchuchla/vixen
        public PreviewRectangle(PreviewPoint point1, ElementNode selectedNode)
        {
            _topLeft = point1;
            _topRight = new PreviewPoint(point1);
            _bottomLeft = new PreviewPoint(point1);
            _bottomRight = new PreviewPoint(point1);

            _strings = new List<PreviewBaseShape>();

            if (selectedNode != null) {
                List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                if (children.Count >= 8) {
                    int increment = children.Count/4;
                    int pixelsLeft = children.Count;

                    StringType = StringTypes.Pixel;

                    // Just add lines, they will be layed out in Layout()
                    for (int i = 0; i < 4; i++) {
                        PreviewLine line;
                        if (pixelsLeft >= increment) {
                            line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), increment, null);
                        }
                        else {
                            line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), pixelsLeft, null);
                        }
                        line.PixelColor = Color.White;
                        _strings.Add(line);

                        pixelsLeft -= increment;
                    }

                    int pixelNum = 0;
                    foreach (PreviewPixel pixel in Pixels) {
                        pixel.Node = children[pixelNum];
                        pixel.NodeId = children[pixelNum].Id;
                        pixelNum++;
                    }
                }
            }

            if (_strings.Count == 0) {
                // Just add lines, they will be layed out in Layout()
                for (int i = 0; i < 4; i++) {
                    PreviewLine line;
                    line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), 10, selectedNode);
                    line.PixelColor = Color.White;
                    _strings.Add(line);
                }
            }

            Layout();

            //DoResize += new ResizeEvent(OnResize);
        }
コード例 #7
0
ファイル: PreviewNet.cs プロジェクト: Jchuchla/vixen
        public PreviewNet(PreviewPoint point1, ElementNode selectedNode)
        {
            _topLeft = point1;
            _topRight = new PreviewPoint(point1);
            _bottomLeft = new PreviewPoint(point1);
            _bottomRight = new PreviewPoint(point1);

            initiallyAssignedNode = selectedNode;

            Layout();
        }
コード例 #8
0
ファイル: PreviewCane.cs プロジェクト: Jchuchla/vixen
        public PreviewCane(PreviewPoint point, ElementNode selectedNode)
        {
            _topLeftPoint = point;
            _bottomRightPoint = new PreviewPoint(point.X, point.Y);
            _archLeftPoint = new PreviewPoint(point.X, point.Y);

            _archPixelCount = 8;
            _linePixelCount = 8;

            int lightCount = _archPixelCount + _linePixelCount;

            if (selectedNode != null) {
                //List<ElementNode> children = selectedNode.Children.ToList();
                List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                // is this a single node?
                if (children.Count >= 8) {
                    StringType = StringTypes.Pixel;
                    _archPixelCount = children.Count/2;
                    _linePixelCount = children.Count/2;
                    if (_archPixelCount + _linePixelCount > children.Count) {
                        _archPixelCount -= 1;
                    }
                    else if (_archPixelCount + _linePixelCount < children.Count) {
                        _linePixelCount -= 1;
                    }
                    lightCount = children.Count;
                    // Just add the pixels, they will get layed out next
                    foreach (ElementNode child in children) {
                        PreviewPixel pixel = AddPixel(10, 10);
                        pixel.Node = child;
                        //pixel.NodeId = child.Id;
                        pixel.PixelColor = Color.White;
                    }
                }
            }

            if (_pixels.Count == 0) {
                // Just add the pixels, they will get layed out next
                for (int lightNum = 0; lightNum < lightCount; lightNum++) {
                    PreviewPixel pixel = AddPixel(10, 10);
                    pixel.PixelColor = Color.White;
                    if (selectedNode != null && selectedNode.IsLeaf) {
                        pixel.Node = selectedNode;
                        //pixel.NodeId = selectedNode.Id;
                    }
                }
            }

            // Lay out the pixels
            Layout();

            //DoResize += new ResizeEvent(OnResize);
        }
コード例 #9
0
ファイル: PreviewNet.cs プロジェクト: stewmc/vixen
		public PreviewNet(PreviewPoint point1, ElementNode selectedNode, double zoomLevel)
		{
			ZoomLevel = zoomLevel;
			_topLeft = PointToZoomPoint(point1);
			_topRight = new PreviewPoint(_topLeft);
			_bottomLeft = new PreviewPoint(_topLeft);
			_bottomRight = new PreviewPoint(_topLeft);

			initiallyAssignedNode = selectedNode;

			Layout();
		}
コード例 #10
0
ファイル: PreviewStar.cs プロジェクト: forkineye/vixen
        public PreviewStar(PreviewPoint point, ElementNode selectedNode, double zoomLevel)
        {
            ZoomLevel = zoomLevel;
            _topLeftPoint = PointToZoomPoint(point);
            _bottomRightPoint = PointToZoomPoint(point);

            _pointCount = 0;
            _pixelCount = 0;
            _insideSize = 40;

            if (selectedNode != null) {

                AddAllChildren(selectedNode);
                if (IsPixelStar(selectedNode))
                    StringType = StringTypes.Pixel;
            }

            if (_pixels.Count >= 5 && _pointCount == 0)
            {
                if (_pixels.Count % 5 == 0)
                {
                    _pointCount = 5;
                }
                else if (_pixels.Count % 3 == 0)
                {
                    _pointCount = 3;
                }
                else if (_pixels.Count % 2 == 0)
                {
                    _pointCount = 4;
                }
            }

            if (_pixels.Count < 5)
            {
                _pixelCount = 40;
                _pointCount = 5;
                // Just add the pixels, they will get layed out next
                for (int lightNum = 0; lightNum < _pixelCount; lightNum++) {
                    PreviewPixel pixel = AddPixel(10, 10);
                    pixel.PixelColor = Color.White;
                    if (selectedNode != null && selectedNode.IsLeaf) {
                        pixel.Node = selectedNode;
                    }
                }
            }

            //Console.WriteLine("Star Pixel Count: " + _pixelCount + ":" + _pixels.Count());

            // Lay out the pixels
            Layout();
        }
コード例 #11
0
		protected void addGroupEffects()
		{
			DisplayItem selectDisplayItem;
			var nextShape = false;
			m_form.SelectedDisplayItems.Clear();
			foreach (var shape in m_newDisplay.Shape.Strings)
			{
				PreviewPoint translatedPoint = new PreviewPoint(shape.Pixels[0].X, shape.Pixels[0].Y);
				m_form.SelectItemUnderPoint(translatedPoint, nextShape);
				nextShape = true;
			}
			m_form.AddNewGroup(out selectDisplayItem, m_form.SelectedDisplayItems);
		}
コード例 #12
0
ファイル: PreviewArch.cs プロジェクト: Jchuchla/vixen
        public PreviewArch(PreviewPoint point1, ElementNode selectedNode)
        {
            _topLeft = point1;
            _bottomRight = new PreviewPoint(_topLeft.X, _topLeft.Y);

            int lightCount = 25;

            //// Just add the pixels, they will get layed out next
            //for (int lightNum = 0; lightNum < 25; lightNum++)
            //{
            //    PreviewPixel pixel = AddPixel(10, 10);
            //    pixel.PixelColor = Color.White;
            //}

            if (selectedNode != null) {
                //List<ElementNode> children = selectedNode.Children.ToList();
                List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                // is this a single node?
                if (children.Count >= 4) {
                    StringType = StringTypes.Pixel;
                    lightCount = children.Count;
                    // Just add the pixels, they will get layed out next
                    foreach (ElementNode child in children) {
                        {
                            PreviewPixel pixel = AddPixel(10, 10);
                            pixel.Node = child;
                            //pixel.NodeId = child.Id;
                            pixel.PixelColor = Color.White;
                        }
                    }
                }
            }

            if (_pixels.Count == 0) {
                // Just add the pixels, they will get layed out next
                for (int lightNum = 0; lightNum < lightCount; lightNum++) {
                    PreviewPixel pixel = AddPixel(10, 10);
                    pixel.PixelColor = Color.White;
                    if (selectedNode != null && selectedNode.IsLeaf) {
                        pixel.Node = selectedNode;
                        //pixel.NodeId = selectedNode.Id;
                    }
                }
            }

            // Lay out the pixels
            Layout();

            //DoResize += new ResizeEvent(OnResize);
        }
コード例 #13
0
ファイル: PreviewStarBurst.cs プロジェクト: forkineye/vixen
        public PreviewStarBurst(PreviewPoint point1, ElementNode selectedNode, double zoomLevel)
        {
            ZoomLevel = zoomLevel;
            _topLeft = PointToZoomPoint(point1);
            _topRight = new PreviewPoint(_topLeft);
            _bottomLeft = new PreviewPoint(_topLeft);
            _bottomRight = new PreviewPoint(_topLeft);

            _strings = new List<PreviewBaseShape>();

            if (selectedNode != null)
            {
                List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                int stringCount = PreviewTools.GetParentNodes(selectedNode).Count();
                if (stringCount >= 4)
                {
                    int spokePixelCount = 0;
                    foreach (ElementNode node in selectedNode.Children)
                    {
                        spokePixelCount = Math.Max(spokePixelCount, node.Children.Count());
                    }

                    StringType = StringTypes.Pixel;

                    foreach (ElementNode node in selectedNode.Children)
                    {
                        PreviewLine line;
                        line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), spokePixelCount, node, ZoomLevel);

                        line.PixelColor = Color.White;
                        _strings.Add(line);
                    }
                }
            }

            if (_strings.Count == 0) {
                // Just add lines, they will be layed out in Layout()
                StringType = StringTypes.Standard;
                for (int i = 0; i < 8; i++) {
                    PreviewLine line;
                    line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), 10, selectedNode, ZoomLevel);
                    line.PixelColor = Color.White;
                    line.StringType = StringTypes.Standard;
                    _strings.Add(line);
                }
            }

            Layout();
        }
コード例 #14
0
ファイル: PreviewLine.cs プロジェクト: Jchuchla/vixen
        public PreviewLine(PreviewPoint point1, PreviewPoint point2, int lightCount, ElementNode selectedNode)
        {
            AddPoint(point1);
            AddPoint(point2);

            if (selectedNode != null) {
                //List<ElementNode> children = selectedNode.Children.ToList();
                List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                // is this a single node?
                if (children.Count == 0) {
                    StringType = StringTypes.Standard;
                    // Just add the pixels, they will get layed out next
                    for (int lightNum = 0; lightNum < lightCount; lightNum++) {
                        //Console.WriteLine("Added: " + lightNum.ToString());
                        PreviewPixel pixel = AddPixel(10, 10);
                        pixel.PixelColor = Color.White;
                        if (selectedNode.IsLeaf)
                            pixel.Node = selectedNode;
                        //pixel.NodeId = selectedNode.Id;
                    }
                }
                else {
                    StringType = StringTypes.Pixel;
                    lightCount = children.Count;
                    // Just add the pixels, they will get layed out next
                    foreach (ElementNode child in children) {
                        {
                            PreviewPixel pixel = AddPixel(10, 10);
                            pixel.Node = child;
                            pixel.NodeId = child.Id;
                            pixel.PixelColor = Color.White;
                        }
                    }
                }
            }
            else {
                // Just add the pixels, they will get layed out next
                for (int lightNum = 0; lightNum < lightCount; lightNum++) {
                    //Console.WriteLine("Added: " + lightNum.ToString());
                    PreviewPixel pixel = AddPixel(10, 10);
                    pixel.PixelColor = Color.White;
                }
            }
            // Lay out the pixels
            Layout();

            //DoResize += new ResizeEvent(OnResize);
        }
コード例 #15
0
ファイル: PreviewPolyLine.cs プロジェクト: forkineye/vixen
        public PreviewPolyLine(PreviewPoint point1, PreviewPoint point2, ElementNode selectedNode, double zoomLevel)
        {
            ZoomLevel = zoomLevel;
            AddPoint(PointToZoomPoint(point1));

            if (selectedNode != null)
            {
                List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                // is this a single node?
                if (children.Count == 0)
                {
                    StringType = StringTypes.Standard;
                    PixelCount = 2;
                    _pixels[0].PixelColor = Color.White;
                    if (selectedNode.IsLeaf)
                        _pixels[0].Node = selectedNode;
                    Creating = true;
                    CreateDefaultPixels = true;
                }
                else
                {
                    StringType = StringTypes.Pixel;
                    PixelCount = children.Count;
                    // Just add the pixels, they will get layed out next
                    int pixelNum = 0;
                    foreach (ElementNode child in children)
                    {
                        {
                            PreviewPixel pixel = _pixels[pixelNum];
                            pixel.Node = child;
                            pixel.NodeId = child.Id;
                            pixel.PixelColor = Color.White;
                        }
                        pixelNum++;
                    }
                    Creating = true;
                }
            }
            else
            {
                Creating = true;
                CreateDefaultPixels = true;
                PixelCount = 2;
            }

            Layout();
        }
コード例 #16
0
ファイル: PreviewSingle.cs プロジェクト: stewmc/vixen
		public PreviewSingle(PreviewPoint point, ElementNode selectedNode, double zoomLevel)
		{
			ZoomLevel = zoomLevel;
			p1 = PointToZoomPoint(point); 

			PreviewPixel pixel = AddPixel(10, 10);
			pixel.PixelColor = Color.White;

			if (selectedNode != null) {
				if (selectedNode.IsLeaf) {
					pixel.Node = selectedNode;
				}
			}

			// Lay out the pixels
			Layout();
		}
コード例 #17
0
ファイル: PreviewMegaTree.cs プロジェクト: Jchuchla/vixen
        public PreviewMegaTree(PreviewPoint point1, ElementNode selectedNode)
        {
            _topLeft = point1;
            _bottomRight = new PreviewPoint(_topLeft.X, _topLeft.Y);

            _stringCount = 16;
            _topWidth = 20;
            _topHeight = _topWidth/2;
            _baseHeight = 40;
            _lightsPerString = 50;
            _degrees = 360;

            _strings = new List<PreviewBaseShape>();

            int childLightCount;
            if (IsPixelTreeSelected(selectedNode, out childLightCount)) {
                StringType = StringTypes.Pixel;
                _lightsPerString = childLightCount;
                foreach (ElementNode child in selectedNode.Children) {
                    PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(10, 10), _lightsPerString, child);
                    _strings.Add(line);
                }
                _stringCount = _strings.Count;
            }
            else if (IsStandardTreeSelected(selectedNode)) {
                StringType = StringTypes.Standard;
                foreach (ElementNode child in selectedNode.Children) {
                    PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(10, 10), _lightsPerString, child);
                    _strings.Add(line);
                }
                _stringCount = _strings.Count;
            }
            else {
                // Just add the pixels, we don't care where they go... they get positioned in Layout()
                for (int stringNum = 0; stringNum < _stringCount; stringNum++) {
                    PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(10, 10), _lightsPerString, null);
                    _strings.Add(line);
                }
            }

            // Lay out the pixels
            Layout();

            //DoResize += new ResizeEvent(OnResize);
        }
コード例 #18
0
ファイル: PreviewPixelGrid.cs プロジェクト: jaredb7/vixen
        public PreviewPixelGrid(PreviewPoint point1, ElementNode selectedNode, double zoomLevel)
        {
            ZoomLevel = zoomLevel;
            _topRight = PointToZoomPoint(point1);
            _topLeft = PointToZoomPoint(point1);
            _bottomRight = new PreviewPoint(_topLeft.X, _topLeft.Y);
            _bottomLeft = new PreviewPoint(_bottomRight);

            int defaultStringCount = 16;
            int defaultLightsPerString = 50;

            _strings = new List<PreviewBaseShape>();

            int childLightCount;
            if (IsPixelGridSelected(selectedNode, out childLightCount)) {
                StringType = StringTypes.Pixel;
                foreach (ElementNode child in selectedNode.Children) {
                    PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(10, 10), childLightCount, child, ZoomLevel);
                    _strings.Add(line);
                }
                LightsPerString = childLightCount;
            }
            else if (IsStandardGridSelected(selectedNode)) {
                StringType = StringTypes.Standard;
                foreach (ElementNode child in selectedNode.Children) {
                    PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(10, 10), defaultLightsPerString, child, ZoomLevel);
                    _strings.Add(line);
                }
            }
            else {
                // Just add the pixels, we don't care where they go... they get positioned in Layout()
                for (int stringNum = 0; stringNum < defaultStringCount; stringNum++) {
                    PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(10, 10), defaultLightsPerString, null, ZoomLevel);
                    _strings.Add(line);
                }
            }
            if (childLightCount == -1)
            {
                LightsPerString = defaultLightsPerString;
            }
            StringCount = _strings.Count();

            // Lay out the pixels
            Layout();
        }
コード例 #19
0
ファイル: PreviewSingle.cs プロジェクト: Jchuchla/vixen
        //, p2Start;
        public PreviewSingle(PreviewPoint point, ElementNode selectedNode)
        {
            p1 = point; // new PreviewPoint(point.X, point.Y);
            //p2 = new PreviewPoint(point.X, point.Y);

            PreviewPixel pixel = AddPixel(10, 10);
            pixel.PixelColor = Color.White;

            if (selectedNode != null) {
                if (selectedNode.IsLeaf) {
                    pixel.Node = selectedNode;
                    //pixel.NodeId = selectedNode.Id;
                }
            }

            // Lay out the pixels
            Layout();

            //DoResize += new ResizeEvent(OnResize);
        }
コード例 #20
0
ファイル: PreviewFlood.cs プロジェクト: jaredb7/vixen
        public PreviewFlood(PreviewPoint point, ElementNode selectedNode)
        {
            _p1 = point;

            PixelSize = 40;

            StringType = StringTypes.Standard;

            PreviewPixel pixel = AddPixel(10, 10);
            pixel.PixelColor = Color.White;

            if (selectedNode != null) {
                if (selectedNode.IsLeaf) {
                    pixel.Node = selectedNode;
                    pixel.NodeId = selectedNode.Id;
                }
            }

            // Lay out the flood
            Layout();
        }
コード例 #21
0
ファイル: PreviewArch.cs プロジェクト: komby/vixen
        public PreviewArch(PreviewPoint point1, ElementNode selectedNode, double zoomLevel)
        {
            ZoomLevel = zoomLevel;
            TopLeft = PointToZoomPoint(point1).ToPoint();
            BottomRight = new PreviewPoint(_topLeft.X, _topLeft.Y).ToPoint();

            int lightCount = 25;

            if (selectedNode != null) {
                List<ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                // is this a single node?
                if (children.Count >= 4) {
                    StringType = StringTypes.Pixel;
                    lightCount = children.Count;
                    // Just add the pixels, they will get layed out next
                    foreach (ElementNode child in children) {
                        {
                            PreviewPixel pixel = AddPixel(10, 10);
                            pixel.Node = child;
                            pixel.PixelColor = Color.White;
                        }
                    }
                }
            }

            if (_pixels.Count == 0) {
                // Just add the pixels, they will get layed out next
                for (int lightNum = 0; lightNum < lightCount; lightNum++) {
                    PreviewPixel pixel = AddPixel(10, 10);
                    pixel.PixelColor = Color.White;
                    if (selectedNode != null && selectedNode.IsLeaf) {
                        pixel.Node = selectedNode;
                    }
                }
            }

            // Lay out the pixels
            Layout();
        }
コード例 #22
0
ファイル: PreviewLine.cs プロジェクト: jeffu231/vixen
 public void AddPoint(PreviewPoint point)
 {
     _points.Add(point);
 }
コード例 #23
0
ファイル: PreviewStarBurst.cs プロジェクト: forkineye/vixen
        public override void SetSelectPoint(PreviewPoint point)
        {
            if (point == null) {
                topLeftStart = new PreviewPoint(_topLeft.X, _topLeft.Y);
                topRightStart = new PreviewPoint(_topRight.X, _topRight.Y);
                bottomLeftStart = new PreviewPoint(_bottomLeft.X, _bottomLeft.Y);
                bottomRightStart = new PreviewPoint(_bottomRight.X, _bottomRight.Y);
            }

            _selectedPoint = point;
        }
コード例 #24
0
ファイル: PreviewLine.cs プロジェクト: nedbert/vixen
 public void AddPoint(PreviewPoint point)
 {
     _points.Add(point);
 }
コード例 #25
0
ファイル: PreviewBaseShape.cs プロジェクト: Jchuchla/vixen
 public abstract bool PointInShape(PreviewPoint point);
コード例 #26
0
 public abstract bool PointInShape(PreviewPoint point);
コード例 #27
0
 public abstract void SetSelectPoint(PreviewPoint point = null);
コード例 #28
0
 public PreviewPoint(PreviewPoint pointToClone)
 {
     _x = pointToClone.X;
     _y = pointToClone.Y;
 }
コード例 #29
0
ファイル: PreviewTriangle.cs プロジェクト: stewmc/vixen
		public override void SetSelectPoint(PreviewPoint point)
		{
			if (point == null) {
				p1Start = new PreviewPoint(_point1.X, _point1.Y);
				p2Start = new PreviewPoint(_point2.X, _point2.Y);
				p3Start = new PreviewPoint(_point3.X, _point3.Y);
			}

			_selectedPoint = point;
		}
コード例 #30
0
ファイル: PreviewLine.cs プロジェクト: jeffu231/vixen
        public override void SetSelectPoint(PreviewPoint point)
        {
            if (point == null) {
                p1Start = new PreviewPoint(_points[0].X, _points[0].Y);
                p2Start = new PreviewPoint(_points[1].X, _points[1].Y);
            }

            _selectedPoint = point;
        }
コード例 #31
0
ファイル: PreviewBaseShape.cs プロジェクト: Jchuchla/vixen
 public PreviewPoint PointInSelectPoint(PreviewPoint point)
 {
     if (_selectPoints != null) {
         foreach (PreviewPoint selectPoint in _selectPoints) {
             if (selectPoint != null) {
                 if (point.X >= selectPoint.X - (SelectPointSize/2) &&
                     point.Y >= selectPoint.Y - (SelectPointSize/2) &&
                     point.X <= selectPoint.X + (SelectPointSize/2) &&
                     point.Y <= selectPoint.Y + (SelectPointSize/2)) {
                     return selectPoint;
                 }
             }
         }
     }
     return null;
 }
コード例 #32
0
        public override void MouseMove(int x, int y, int changeX, int changeY)
        {
            PreviewPoint point = PointToZoomPoint(new PreviewPoint(x, y));

            if (_selectedPoint != null)
            {
                // Should the height = the width?
                if (_selectedPoint == _bottomRight &&
                    System.Windows.Forms.Control.ModifierKeys == System.Windows.Forms.Keys.Control)
                {
                    int height = point.Y - _topRight.Y;
                    _topRight.X   = _topLeft.X + height;
                    _topRight.Y   = _topLeft.Y;
                    _bottomLeft.X = _topLeft.X;
                    _bottomLeft.Y = _topRight.Y + height;

                    _selectedPoint.X = _topRight.X;
                    _selectedPoint.Y = _bottomLeft.Y;
                }
                else
                {
                    _selectedPoint.X = point.X;
                    _selectedPoint.Y = point.Y;
                }

                if (_selectedPoint == _topRight)
                {
                    _topLeft.Y     = _topRight.Y;
                    _bottomRight.X = _topRight.X;
                }
                else if (_selectedPoint == _bottomLeft)
                {
                    _topLeft.X     = _bottomLeft.X;
                    _bottomRight.Y = _bottomLeft.Y;
                }
                else if (_selectedPoint == _topLeft)
                {
                    _bottomLeft.X = _topLeft.X;
                    _topRight.Y   = _topLeft.Y;
                }
                else if (_selectedPoint == _bottomRight)
                {
                    _topRight.X   = _bottomRight.X;
                    _bottomLeft.Y = _bottomRight.Y;
                }

                Layout();
            }
            // If we get here, we're moving
            else
            {
                //_topLeft.X = topLeftStart.X + changeX;
                //_topLeft.Y = topLeftStart.Y + changeY;
                //_topRight.X = topRightStart.X + changeX;
                //_topRight.Y = topRightStart.Y + changeY;
                //_bottomLeft.X = bottomLeftStart.X + changeX;
                //_bottomLeft.Y = bottomLeftStart.Y + changeY;
                //_bottomRight.X = bottomRightStart.X + changeX;
                //_bottomRight.Y = bottomRightStart.Y + changeY;

                _topLeft.X     = Convert.ToInt32(topLeftStart.X * ZoomLevel) + changeX;
                _topLeft.Y     = Convert.ToInt32(topLeftStart.Y * ZoomLevel) + changeY;
                _topRight.X    = Convert.ToInt32(topRightStart.X * ZoomLevel) + changeX;
                _topRight.Y    = Convert.ToInt32(topRightStart.Y * ZoomLevel) + changeY;
                _bottomLeft.X  = Convert.ToInt32(bottomLeftStart.X * ZoomLevel) + changeX;
                _bottomLeft.Y  = Convert.ToInt32(bottomLeftStart.Y * ZoomLevel) + changeY;
                _bottomRight.X = Convert.ToInt32(bottomRightStart.X * ZoomLevel) + changeX;
                _bottomRight.Y = Convert.ToInt32(bottomRightStart.Y * ZoomLevel) + changeY;

                PointToZoomPointRef(_topLeft);
                PointToZoomPointRef(_topRight);
                PointToZoomPointRef(_bottomLeft);
                PointToZoomPointRef(_bottomRight);

                Layout();
            }
        }
コード例 #33
0
ファイル: PreviewBaseShape.cs プロジェクト: Jchuchla/vixen
 public abstract void SetSelectPoint(PreviewPoint point = null);
コード例 #34
0
ファイル: PreviewCustomProp.cs プロジェクト: robness/Vixen
        public static Point TransformPreviewPoint(this RotateTransform @this, PreviewPoint point)
        {
            var p = new Point(point.X, point.Y);

            return(@this.Transform(p));
        }
コード例 #35
0
ファイル: PreviewTriangle.cs プロジェクト: stewmc/vixen
		public override bool PointInShape(PreviewPoint point)
		{
			foreach (PreviewPixel pixel in Pixels) {
				Rectangle r = new Rectangle(pixel.X - (SelectPointSize/2), pixel.Y - (SelectPointSize/2), SelectPointSize,
				                            SelectPointSize);
				if (point.X >= r.X && point.X <= r.X + r.Width && point.Y >= r.Y && point.Y <= r.Y + r.Height) {
					return true;
				}
			}
			return false;
		}
コード例 #36
0
ファイル: PreviewBaseShape.cs プロジェクト: starry-au/vixen
 public PreviewPoint PointToZoomPointAdd(PreviewPoint p)
 {
     return(new PreviewPoint(Convert.ToInt32(p.X * ZoomLevel), Convert.ToInt32(p.Y * ZoomLevel)));
 }
コード例 #37
0
ファイル: PreviewTriangle.cs プロジェクト: stewmc/vixen
		public override void SelectDefaultSelectPoint()
		{
			// The triangle is strange. When first drawn, the default select point should be the bottom
			// right corner. This point will not be avalable again...
			_bottomRightPoint = new PreviewPoint(10, 10);
			_bottomRightPoint.X = Math.Max(_point1.X, _point2.X);
			_bottomRightPoint.X = Math.Max(_bottomRightPoint.X, _point3.X);
			_bottomRightPoint.Y = Math.Max(_point1.Y, _point2.Y);
			_bottomRightPoint.Y = Math.Max(_bottomRightPoint.Y, _point3.Y);
			_bottomRightPoint.PointType = PreviewPoint.PointTypes.None;
			_selectPoints.Add(_bottomRightPoint);
			_selectedPoint = _bottomRightPoint;
			pBottomRightStart = new PreviewPoint(_bottomRightPoint.X, _bottomRightPoint.Y);
		}
コード例 #38
0
        public PreviewRectangle(PreviewPoint point1, ElementNode selectedNode, double zoomLevel)
        {
            ZoomLevel    = zoomLevel;
            _topLeft     = PointToZoomPoint(point1);
            _topRight    = new PreviewPoint(_topLeft);
            _bottomLeft  = new PreviewPoint(_topLeft);
            _bottomRight = new PreviewPoint(_topLeft);

            _strings = new List <PreviewBaseShape>();

            if (selectedNode != null)
            {
                List <ElementNode> parents = PreviewTools.GetParentNodes(selectedNode);
                // Do we have the 4 sides of the rectangle defined in our elements?
                if (parents.Count() == 4)
                {
                    foreach (ElementNode pixelString in parents)
                    {
                        PreviewLine line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), pixelString.Children.Count(), pixelString, ZoomLevel);
                        line.PixelColor = Color.White;
                        _strings.Add(line);
                    }
                }
                else
                {
                    List <ElementNode> children = PreviewTools.GetLeafNodes(selectedNode);
                    if (children.Count >= 8)
                    {
                        int increment  = children.Count / 4;
                        int pixelsLeft = children.Count;

                        StringType = StringTypes.Pixel;

                        // Just add lines, they will be layed out in Layout()
                        for (int i = 0; i < 4; i++)
                        {
                            PreviewLine line;
                            if (pixelsLeft >= increment)
                            {
                                line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), increment, null, ZoomLevel);
                            }
                            else
                            {
                                line = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), pixelsLeft, null, ZoomLevel);
                            }
                            line.PixelColor = Color.White;
                            _strings.Add(line);

                            pixelsLeft -= increment;
                        }

                        int pixelNum = 0;
                        foreach (PreviewPixel pixel in Pixels)
                        {
                            pixel.Node   = children[pixelNum];
                            pixel.NodeId = children[pixelNum].Id;
                            pixelNum++;
                        }
                    }
                }
            }

            if (_strings.Count == 0)
            {
                // Just add lines, they will be layed out in Layout()
                for (int i = 0; i < 4; i++)
                {
                    PreviewLine line;
                    line            = new PreviewLine(new PreviewPoint(10, 10), new PreviewPoint(20, 20), 10, selectedNode, ZoomLevel);
                    line.PixelColor = Color.White;
                    _strings.Add(line);
                }
            }

            Layout();
        }