private static void OnEncode0xB0_0xDD(NetState state, PacketReader reader, ref byte[] buffer, ref int length) { if (state == null || reader == null || buffer == null || length < 0) { return; } int pos = reader.Seek(0, SeekOrigin.Current); reader.Seek(3, SeekOrigin.Begin); int serial = reader.ReadInt32(); reader.Seek(pos, SeekOrigin.Begin); if (serial < 0 || !GlobalInstances.ContainsKey(serial)) { return; } SuperGump gump = GlobalInstances[serial]; if (!gump.Compiled) { gump.Refresh(true); } }