partial void DeleteRollNSandwich(RollNSandwich instance);
partial void InsertRollNSandwich(RollNSandwich instance);
partial void UpdateRollNSandwich(RollNSandwich instance);
public void ConfirmOrder_Click(object sender, EventArgs e) { //Confirm for Pizza for (int i = 0; i < countpizza; i++) { PizzaFlavour obj = new PizzaFlavour(); obj.Quantity = pitza[i].qty; obj.Pizza_Flavour = pitza[i].itemname; obj.Size = pitza[i].size; obj.Price = pitza[i].price; piz.PizzaFlavours.InsertOnSubmit(obj); piz.SubmitChanges(); } //Confirm for Burger for (int i = 0; i < countburger; i++) { BurgerNBrost obj = new BurgerNBrost(); obj.Quantity = burg[i].qty; obj.Item_Name_ = burg[i].name; obj.Price = burg[i].price; piz.BurgerNBrosts.InsertOnSubmit(obj); piz.SubmitChanges(); } //Confirm for Starters for (int i = 0; i < counstarter; i++) { Starter obj = new Starter(); obj.Quantity = start[i].qty; obj.Starter_Name = start[i].name; obj.Price = start[i].price; piz.Starters.InsertOnSubmit(obj); piz.SubmitChanges(); } //Confirm for Roll for (int i = 0; i < countroll; i++) { RollNSandwich obj = new RollNSandwich(); obj.Quantity = roll[i].qty; obj.Item_No = roll[i].name; obj.Price = roll[i].price; piz.RollNSandwiches.InsertOnSubmit(obj); piz.SubmitChanges(); } //Confirm for Salad N Pasta for (int i = 0; i < countsalad; i++) { SaladNPasta obj = new SaladNPasta(); obj.Quantity = salad[i].qty; obj.Item_Name = salad[i].name; obj.Price = salad[i].price; piz.SaladNPastas.InsertOnSubmit(obj); piz.SubmitChanges(); } Reciept(); }