static int set_onDragEnd(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); VisowFrameWork.EventListener obj = (VisowFrameWork.EventListener)o; VisowFrameWork.EventListener.VoidDelegate arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (VisowFrameWork.EventListener.VoidDelegate)ToLua.CheckObject(L, 2, typeof(VisowFrameWork.EventListener.VoidDelegate)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(VisowFrameWork.EventListener.VoidDelegate), func) as VisowFrameWork.EventListener.VoidDelegate; } obj.onDragEnd = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onDragEnd on a nil value")); } }
static int OnPointerEnter(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); VisowFrameWork.EventListener obj = (VisowFrameWork.EventListener)ToLua.CheckObject <VisowFrameWork.EventListener>(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject <UnityEngine.EventSystems.PointerEventData>(L, 2); obj.OnPointerEnter(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Get(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); VisowFrameWork.EventListener o = VisowFrameWork.EventListener.Get(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_onDragEnd(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); VisowFrameWork.EventListener obj = (VisowFrameWork.EventListener)o; VisowFrameWork.EventListener.VoidDelegate ret = obj.onDragEnd; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onDragEnd on a nil value")); } }