static int _CreateVisowFrameWork_ByteBuffer(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { VisowFrameWork.ByteBuffer obj = new VisowFrameWork.ByteBuffer(); ToLua.PushObject(L, obj); return(1); } else if (count == 1) { byte[] arg0 = ToLua.CheckByteBuffer(L, 1); VisowFrameWork.ByteBuffer obj = new VisowFrameWork.ByteBuffer(arg0); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: VisowFrameWork.ByteBuffer.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SendMessage(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes <string>(L, 2)) { VisowFrameWork.NetWorkManager obj = (VisowFrameWork.NetWorkManager)ToLua.CheckObject <VisowFrameWork.NetWorkManager>(L, 1); string arg0 = ToLua.ToString(L, 2); obj.SendMessage(arg0); return(0); } else if (count == 2 && TypeChecker.CheckTypes <VisowFrameWork.ByteBuffer>(L, 2)) { VisowFrameWork.NetWorkManager obj = (VisowFrameWork.NetWorkManager)ToLua.CheckObject <VisowFrameWork.NetWorkManager>(L, 1); VisowFrameWork.ByteBuffer arg0 = (VisowFrameWork.ByteBuffer)ToLua.ToObject(L, 2); obj.SendMessage(arg0); return(0); } else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.SendMessageOptions>(L, 3)) { VisowFrameWork.NetWorkManager obj = (VisowFrameWork.NetWorkManager)ToLua.CheckObject <VisowFrameWork.NetWorkManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); UnityEngine.SendMessageOptions arg1 = (UnityEngine.SendMessageOptions)ToLua.ToObject(L, 3); obj.SendMessage(arg0, arg1); return(0); } else if (count == 3 && TypeChecker.CheckTypes <object>(L, 3)) { VisowFrameWork.NetWorkManager obj = (VisowFrameWork.NetWorkManager)ToLua.CheckObject <VisowFrameWork.NetWorkManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); object arg1 = ToLua.ToVarObject(L, 3); obj.SendMessage(arg0, arg1); return(0); } else if (count == 4) { VisowFrameWork.NetWorkManager obj = (VisowFrameWork.NetWorkManager)ToLua.CheckObject <VisowFrameWork.NetWorkManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); object arg1 = ToLua.ToVarObject(L, 3); UnityEngine.SendMessageOptions arg2 = (UnityEngine.SendMessageOptions)ToLua.CheckObject(L, 4, typeof(UnityEngine.SendMessageOptions)); obj.SendMessage(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: VisowFrameWork.NetWorkManager.SendMessage")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Close(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); VisowFrameWork.ByteBuffer obj = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 1); obj.Close(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int WriteByte(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); VisowFrameWork.ByteBuffer obj = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 1); byte arg0 = (byte)LuaDLL.luaL_checknumber(L, 2); obj.WriteByte(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ToBytes(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); VisowFrameWork.ByteBuffer obj = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 1); byte[] o = obj.ToBytes(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); VisowFrameWork.ByteBuffer obj = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 1); LuaInterface.LuaByteBuffer o = obj.ReadBuffer(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ReadString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); VisowFrameWork.ByteBuffer obj = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 1); string o = obj.ReadString(); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int WriteBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); VisowFrameWork.ByteBuffer obj = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 1); LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2)); obj.WriteBuffer(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int WriteLong(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); VisowFrameWork.ByteBuffer obj = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 1); long arg0 = LuaDLL.tolua_checkint64(L, 2); obj.WriteLong(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddEvent(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); VisowFrameWork.ByteBuffer arg1 = (VisowFrameWork.ByteBuffer)ToLua.CheckObject <VisowFrameWork.ByteBuffer>(L, 2); VisowFrameWork.NetWorkManager.AddEvent(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }