public void ShadowUp() { Shadow = shadowControl; OnPropertyChanged("Shadow"); OnShadowUp(); }
public void ShadowDown() { //if (bufer != null) //{ // shadowControl.Content = bufer; // bufer = null; //} //else { Shadow = null; shadowControl.Content = null; OnPropertyChanged("Shadow"); OnShadowDown(); } }
public ShadowMaker() { this.shadowControl = new ShadingControl(); }