コード例 #1
0
        internal void LoadTrees()
        {
            treeGenProps = api.Assets.Get("worldgen/treengenproperties.json").ToObject <TreeGenProperties>();
            treeGenProps.descVineMinTempRel = TerraGenConfig.DescaleTemperature(treeGenProps.vinesMinTemp) / 255f;

            treeGenerators.LoadTreeGenerators();

            random = new Random(api.WorldManager.Seed);

            worldheight = api.WorldManager.MapSizeY;
        }
コード例 #2
0
        public override bool OnWorldEditCommand(WorldEdit.WorldEdit worldEdit, CmdArgs args)
        {
            if (treeGenerators == null)
            {
                treeGenerators = new TreeGeneratorsUtil(worldEdit.sapi);
            }

            string cmd = args.PopWord();

            switch (cmd)
            {
            case "tsizemin":
            {
                float size = 0.7f;
                if (args.Length > 0)
                {
                    float.TryParse(args[0], out size);
                }
                MinTreeSize = size;

                worldEdit.Good("Tree Min Size=" + size + " set.");

                return(true);
            }

            case "tsizemax":
            {
                float size = 0.7f;
                if (args.Length > 0)
                {
                    float.TryParse(args[0], out size);
                }
                MaxTreeSize = size;

                worldEdit.Good("Tree Max Size=" + size + " set.");

                return(true);
            }

            case "tsize":
            {
                float min = 0.7f;
                if (args.Length > 0)
                {
                    float.TryParse(args[0], out min);
                }
                MinTreeSize = min;

                float max = 1.3f;
                if (args.Length > 1)
                {
                    float.TryParse(args[1], out max);
                }
                MaxTreeSize = max;

                worldEdit.Good("Tree Min Size=" + min + ", max size =" + MaxTreeSize + " set.");

                return(true);
            }

            case "trnd":
                return(true);

            case "tv":
                int index = 0;

                string variant = args.PopWord();

                bool numeric = int.TryParse(variant, out index);

                treeGenerators.LoadTreeGenerators();

                if (numeric)
                {
                    var val = treeGenerators.GetGenerator(index);
                    if (val.Key == null)
                    {
                        worldEdit.Bad("No such tree variant found.");
                        return(true);
                    }

                    TreeVariant = val.Key.ToShortString();
                    worldEdit.Good("Tree variant " + val.Key + " set.");
                }
                else
                {
                    if (variant != null && treeGenerators.GetGenerator(new AssetLocation(variant)) != null)
                    {
                        TreeVariant = variant;
                        worldEdit.Good("Tree variant " + variant + " set.");
                    }
                    else
                    {
                        worldEdit.Bad("No such tree variant found.");
                    }
                }

                return(true);
            }

            return(false);
        }