internal void RemoveMapComponent(MapComponent cmp) { mapComponents.Remove(cmp); }
internal void AddMapComponent(MapComponent cmp) { mapComponents.Add(cmp); }
internal bool RemoveMapComponent(MapComponent cmp) { return(mapComponents.Remove(cmp)); }
public bool RemoveMapData(MapComponent cmp) { return(worldMapDlg.mapElem.RemoveMapComponent(cmp)); }
public void AddMapData(MapComponent cmp) { worldMapDlg.mapElem.AddMapComponent(cmp); }
public void RemoveMapData(MapComponent cmp) { worldMapDlg.mapElem.RemoveMapComponent(cmp); }