public override bool OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) { BEBrake bebrake = world.BlockAccessor.GetBlockEntity(blockSel.Position) as BEBrake; return(bebrake?.OnInteract(byPlayer) == true); }
public BEBehaviorMPBrake(BlockEntity blockentity) : base(blockentity) { bebrake = blockentity as BEBrake; }