public void Save() { VideoGameXmlDataService videoGameXmlDataService = new VideoGameXmlDataService(); using (videoGameXmlDataService) { videoGameXmlDataService.Write(_videoGames); } }
public VideoGameRepository() { VideoGameXmlDataService videoGameXmlDataService = new VideoGameXmlDataService(); using (videoGameXmlDataService) { _videoGames = videoGameXmlDataService.Read() as List <VideoGame>; } }