void OnDestroy() { _frameToMatHelper.Dispose(); _detector.Dispose(); if (_keypoints != null) { _keypoints = null; } }
/// <summary> /// Raises the destroy event. /// </summary> void OnDestroy() { _frameToMatHelper.Dispose(); if (_grayMat != null) { _grayMat.Dispose(); } if (_matArray != null) { foreach (var item in _matArray) { item.Dispose(); } } Debug.Log("OnWebCamDetectorDisposed"); }