/// <summary> /// Collects all available audio inputs from the device. /// </summary> private void fetchAudioInputs() { audioInputs = new Core.SearchableList<Analog.Audio.Input>(); v4l2_audio cur = new v4l2_audio(); cur.index = 0; while(ioControl.EnumerateAudioInputs(ref cur) == 0) { audioInputs.Add(new Analog.Audio.Input(this, cur)); cur.index++; } }
ioctl(int device, v4l2_operation request, ref v4l2_audio argp);
public int EnumerateAudioInputs(ref v4l2_audio input) { return ioctl(deviceHandle, v4l2_operation.EnumerateAudioInputs, ref input); }
public int SetAudioInput(ref v4l2_audio input) { return ioctl(deviceHandle, v4l2_operation.SetAudioInput, ref input); }
private static extern int ioctl(int device, v4l2_operation request, ref v4l2_audio argp);
internal Input(Analog.Adapter adapter, v4l2_audio input) { this.adapter = adapter; this.input = input; }