/// <summary> /// <para>Eng. Pushed "Game" Button in Option State. </para> /// <para>Kor. 옵션 상태에서, "게임" 버튼을 눌렀습니다. </para> /// </summary> public void PushedOptionGameButton() { _optionState = OptionTabState.Game; _optionGraphicPanel.SetActive(false); _optionSoundPanel.SetActive(false); _optionGamePanel.SetActive(true); GameOptionManager.GetInstance().InitGameOptionPanelItem(); }
public static GameOptionManager GetInstance() { if (!instance) { instance = GameObject.FindObjectOfType(typeof(GameOptionManager)) as GameOptionManager; if (!instance) { ErrorMessages.Instance.MissingSingletoneObject("GameOptionManager"); } } return(instance); }