/// <summary> /// Read the resource. /// </summary> /// <param name="hModule">Module handle.</param> /// <param name="lpRes">Pointer to the beginning of a resource.</param> /// <returns>Pointer to the end of the resource.</returns> internal override IntPtr Read(IntPtr hModule, IntPtr lpRes) { byte[] data = new byte[_size]; Marshal.Copy(lpRes, data, 0, data.Length); _bitmap = new DeviceIndependentBitmap(data); return new IntPtr(lpRes.ToInt64() + _size); }
/// <summary> /// Read the resource. /// </summary> /// <param name="hModule">Module handle.</param> /// <param name="lpRes">Pointer to the beginning of a resource.</param> /// <returns>Pointer to the end of the resource.</returns> internal override IntPtr Read(IntPtr hModule, IntPtr lpRes) { byte[] data = new byte[_size]; Marshal.Copy(lpRes, data, 0, data.Length); _bitmap = new DeviceIndependentBitmap(data); return(new IntPtr(lpRes.ToInt32() + _size)); }
/// <summary> /// Create a new icon image resource from a file icon. /// </summary> /// <param name="icon">File icon.</param> /// <param name="type">Resource type.</param> /// <param name="name">Resource id.</param> /// <param name="language">Resource language.</param> public IconImageResource(IconFileIcon icon, ResourceId type, ResourceId name, UInt16 language) { _name = name; _type = type; _language = language; _header.bColors = icon.Header.bColors; _header.bHeight = icon.Header.bHeight; _header.bReserved = icon.Header.bReserved; _header.bWidth = icon.Header.bWidth; _header.dwImageSize = icon.Header.dwImageSize; _header.wBitsPerPixel = icon.Header.wBitsPerPixel; _header.wPlanes = icon.Header.wPlanes; _header.nID = (UInt16)name.Id; _image = new DeviceIndependentBitmap(icon.Image); }
/// <summary> /// Create a new icon image resource from a file icon. /// </summary> /// <param name="icon">File icon.</param> /// <param name="type">Resource type.</param> /// <param name="name">Resource id.</param> /// <param name="language">Resource language.</param> public IconImageResource(IconFileIcon icon, ResourceId type, ResourceId name, UInt16 language) { _name = name; _type = type; _language = language; _header.bColors = icon.Header.bColors; _header.bHeight = icon.Header.bHeight; _header.bReserved = icon.Header.bReserved; _header.bWidth = icon.Header.bWidth; _header.dwImageSize = icon.Header.dwImageSize; _header.wBitsPerPixel = icon.Header.wBitsPerPixel; _header.wPlanes = icon.Header.wPlanes; _header.nID = (UInt16) name.Id; _image = new DeviceIndependentBitmap(icon.Image); }
/// <summary> /// An existing bitmap file. /// </summary> /// <param name="filename">A file in a .bmp format.</param> public BitmapFile(string filename) { byte[] data = File.ReadAllBytes(filename); IntPtr pFileHeaderData = Marshal.AllocHGlobal(Marshal.SizeOf(_header)); try { Marshal.Copy(data, 0, pFileHeaderData, Marshal.SizeOf(_header)); _header = (Gdi32.BITMAPFILEHEADER)Marshal.PtrToStructure( pFileHeaderData, typeof(Gdi32.BITMAPFILEHEADER)); } finally { Marshal.FreeHGlobal(pFileHeaderData); } Int32 size = data.Length - Marshal.SizeOf(_header); byte[] bitmapData = new byte[size]; Buffer.BlockCopy(data, Marshal.SizeOf(_header), bitmapData, 0, size); _bitmap = new DeviceIndependentBitmap(bitmapData); }
/// <summary> /// An existing bitmap file. /// </summary> /// <param name="filename">A file in a .bmp format.</param> public BitmapFile(string filename) { byte[] data = File.ReadAllBytes(filename); IntPtr pFileHeaderData = Marshal.AllocHGlobal(Marshal.SizeOf(_header)); try { Marshal.Copy(data, 0, pFileHeaderData, Marshal.SizeOf(_header)); _header = (Gdi32.BITMAPFILEHEADER)Marshal.PtrToStructure( pFileHeaderData, typeof(Gdi32.BITMAPFILEHEADER)); } finally { Marshal.FreeHGlobal(pFileHeaderData); } Int32 size = data.Length - Marshal.SizeOf(_header); byte[] bitmapData = new byte[size]; Buffer.BlockCopy(data, Marshal.SizeOf(_header), bitmapData, 0, size); _bitmap = new DeviceIndependentBitmap(bitmapData); }
/// <summary> /// Create a copy of an image. /// </summary> /// <param name="image">Source image.</param> public DeviceIndependentBitmap(DeviceIndependentBitmap image) { _data = new byte[image._data.Length]; Buffer.BlockCopy(image._data, 0, _data, 0, image._data.Length); _header = image._header; }
/// <summary> /// Create a copy of an image. /// </summary> /// <param name="image">Source image.</param> public DeviceIndependentBitmap(DeviceIndependentBitmap image) { _data = new byte[image._data.Length]; Buffer.BlockCopy(image._data, 0, _data, 0, image._data.Length); _header = image._header; }