コード例 #1
0
        public void PreviewSettings()
        {
            bool hasR = false, hasG = false, hasB = false;

            // ReSharper disable once PossibleInvalidCastExceptionInForeachLoop
            foreach (Object texture in targets)
            {
                bool _hasR, _hasG, _hasB;
                switch (texture)
                {
                case Texture3D texture3D:
                    NTexturePreview.CheckRGBFormats(texture3D.format, out _hasR, out _hasG, out _hasB);
                    break;

                case RenderTexture renderTexture:
                    NTexturePreview.CheckRGBFormats(renderTexture.format, out _hasR, out _hasG, out _hasB);
                    break;

                default:
                    continue;
                }


                hasR = hasR || _hasR;
                hasB = hasB || _hasB;
                hasG = hasG || _hasG;
            }

            if (ImplementAxisSliders() && (materialOverride == null || materialOverride.ImplementAxisSliders()))
            {
                int width, height, depth;

                switch (target)
                {
                case Texture3D texture3D:
                    width  = texture3D.width;
                    height = texture3D.height;
                    depth  = texture3D.depth;
                    break;

                case RenderTexture renderTexture:
                    width  = renderTexture.width;
                    height = renderTexture.height;
                    depth  = renderTexture.volumeDepth;
                    break;

                default:
                    return;
                }

                using (EditorGUI.ChangeCheckScope changeCheckScope = new EditorGUI.ChangeCheckScope())
                {
                    Vector3 size        = new Vector3(width, height, depth);
                    Vector3 sizeCurrent = new Vector3(x * (size.x - 1) + 1, y * (size.y - 1) + 1, z * (size.z - 1) + 1);
                                        #if UNITY_2019_3_OR_NEWER
                    axis = (Axis)EditorGUILayout.EnumPopup(axis, s_Styles.previewDropDown, GUILayout.Width(30));
                                        #else
                    axis = (Axis)EditorGUILayout.EnumPopup(axis, s_Styles.previewDropDown, GUILayout.Width(25));
                                        #endif
                    switch (axis)
                    {
                    case Axis.X:
                        x = Mathf.RoundToInt(GUILayout.HorizontalSlider((int)sizeCurrent.x, 1, (int)size.x, s_Styles.previewSlider, s_Styles.previewSliderThumb, GUILayout.Width(200)) - 1) / Mathf.Max(1, size.x - 1);
                        EditorGUILayout.LabelField(sizeCurrent.x.ToString(), s_Styles.previewLabel, GUILayout.Width(35));
                        break;

                    case Axis.Y:
                        y = Mathf.RoundToInt(GUILayout.HorizontalSlider((int)sizeCurrent.y, 1, (int)size.y, s_Styles.previewSlider, s_Styles.previewSliderThumb, GUILayout.Width(200)) - 1) / Mathf.Max(1, size.y - 1);
                        EditorGUILayout.LabelField(sizeCurrent.y.ToString(), s_Styles.previewLabel, GUILayout.Width(35));
                        break;

                    case Axis.Z:
                        z = Mathf.RoundToInt(GUILayout.HorizontalSlider((int)sizeCurrent.z, 1, (int)size.z, s_Styles.previewSlider, s_Styles.previewSliderThumb, GUILayout.Width(200)) - 1) / Mathf.Max(1, size.z - 1);
                        EditorGUILayout.LabelField(sizeCurrent.z.ToString(), s_Styles.previewLabel, GUILayout.Width(35));
                        break;
                    }

                    if (changeCheckScope.changed)
                    {
                        SetXYZFloats();
                    }
                }
            }

            continuousRepaint = GUILayout.Toggle(continuousRepaint, s_Styles.playIcon, s_Styles.previewButtonScale);

            if (GUILayout.Button(s_Styles.scaleIcon, s_Styles.previewButtonScale))
            {
                zoom = 3;
                Repaint();
            }

            DrawRGBToggles(hasR, hasB, hasG);
        }
コード例 #2
0
        public override void OnPreviewSettings()
        {
            defaultEditor.OnPreviewSettings();
            bool hasR = false, hasG = false, hasB = false;

            // ReSharper disable once PossibleInvalidCastExceptionInForeachLoop
            foreach (Texture3D texture3D in targets)
            {
                if (texture3D == null)                 // texture might have disappeared while we're showing this in a preview popup
                {
                    continue;
                }
                bool _hasR, _hasG, _hasB;
                NTexturePreview.CheckRGBFormats(texture3D.format, out _hasR, out _hasG, out _hasB);
                hasR = hasR || _hasR;
                hasB = hasB || _hasB;
                hasG = hasG || _hasG;
            }

            if (ImplementAxisSliders() && (materialOverride == null || materialOverride.ImplementAxisSliders()))
            {
                Texture3D defaultTex3D = target as Texture3D;
                if (defaultTex3D != null)
                {
                    using (EditorGUI.ChangeCheckScope changeCheckScope = new EditorGUI.ChangeCheckScope())
                    {
                        Vector3 size        = new Vector3(defaultTex3D.width, defaultTex3D.height, defaultTex3D.depth);
                        Vector3 sizeCurrent = new Vector3(x * (size.x - 1) + 1, y * (size.y - 1) + 1, z * (size.z - 1) + 1);
                        axis = (Axis)EditorGUILayout.EnumPopup(axis, s_Styles.previewDropDown, GUILayout.Width(25));
                        switch (axis)
                        {
                        case Axis.X:
                            x = Mathf.RoundToInt(GUILayout.HorizontalSlider((int)sizeCurrent.x, 1, (int)size.x, s_Styles.previewSlider, s_Styles.previewSliderThumb, GUILayout.Width(200)) - 1) / (size.x - 1);
                            EditorGUILayout.LabelField(sizeCurrent.x.ToString(), s_Styles.previewLabel, GUILayout.Width(25));
                            break;

                        case Axis.Y:
                            y = Mathf.RoundToInt(GUILayout.HorizontalSlider((int)sizeCurrent.y, 1, (int)size.y, s_Styles.previewSlider, s_Styles.previewSliderThumb, GUILayout.Width(200)) - 1) / (size.y - 1);
                            EditorGUILayout.LabelField(sizeCurrent.y.ToString(), s_Styles.previewLabel, GUILayout.Width(25));
                            break;

                        case Axis.Z:
                            z = Mathf.RoundToInt(GUILayout.HorizontalSlider((int)sizeCurrent.z, 1, (int)size.z, s_Styles.previewSlider, s_Styles.previewSliderThumb, GUILayout.Width(200)) - 1) / (size.z - 1);
                            EditorGUILayout.LabelField(sizeCurrent.z.ToString(), s_Styles.previewLabel, GUILayout.Width(25));
                            break;
                        }

                        if (changeCheckScope.changed)
                        {
                            SetXYZFloats();
                        }
                    }
                }
            }

            if (GUILayout.Button(s_Styles.scaleIcon, s_Styles.previewButton))
            {
                zoom = 3;
                Repaint();
            }

            DrawRGBToggles(hasR, hasB, hasG);
        }