public void ClearDestroy() { audioClips.ClearDestroy(); textures.ClearDestroy(); assetBundles.ClearDestroy(); allAssetNamesInBundleCached = null; }
public void ClearDestroy() { audioClips.ClearDestroy(); textures.ClearDestroy(); }
public void ClearDestroy() { audioClips.ClearDestroy(); textures.ClearDestroy(); assetBundles.ClearDestroy(); allAssetNamesInBundleCached = null; }
public void ClearDestroy() { audioClips.ClearDestroy(); textures.ClearDestroy(); }