public void EffectersTick() { List <Hediff> hediffs = this.pawn.health.hediffSet.hediffs; for (int i = 0; i < hediffs.Count; i++) { HediffComp_Effecter hediffComp_Effecter = hediffs[i].TryGetComp <HediffComp_Effecter>(); if (hediffComp_Effecter != null) { EffecterDef effecterDef = hediffComp_Effecter.CurrentStateEffecter(); if (effecterDef != null) { this.AddOrMaintain(effecterDef); } } } if (this.pawn.mindState.mentalStateHandler.CurState != null) { EffecterDef effecterDef2 = this.pawn.mindState.mentalStateHandler.CurState.CurrentStateEffecter(); if (effecterDef2 != null) { this.AddOrMaintain(effecterDef2); } } for (int j = this.pairs.Count - 1; j >= 0; j--) { if (this.pairs[j].Expired) { this.pairs[j].Cleanup(); this.pairs.RemoveAt(j); } else { this.pairs[j].Tick(this.pawn); } } }
public void EffectersTick() { List <Hediff> hediffs = pawn.health.hediffSet.hediffs; for (int i = 0; i < hediffs.Count; i++) { HediffComp_Effecter hediffComp_Effecter = hediffs[i].TryGetComp <HediffComp_Effecter>(); if (hediffComp_Effecter != null) { EffecterDef effecterDef = hediffComp_Effecter.CurrentStateEffecter(); if (effecterDef != null) { AddOrMaintain(effecterDef); } } } if (pawn.mindState.mentalStateHandler.CurState != null) { EffecterDef effecterDef2 = pawn.mindState.mentalStateHandler.CurState.CurrentStateEffecter(); if (effecterDef2 != null) { AddOrMaintain(effecterDef2); } } for (int num = pairs.Count - 1; num >= 0; num--) { if (pairs[num].Expired) { pairs[num].Cleanup(); pairs.RemoveAt(num); } else { pairs[num].Tick(pawn); } } }