private static void TryJumpInternal(IntVec3 cell, Map map) { if (Current.ProgramState != ProgramState.Playing) { return; } if (!cell.IsValid) { return; } if (map == null || !Find.Maps.Contains(map)) { return; } bool flag = CameraJumper.TryHideWorld(); if (Current.Game.VisibleMap != map) { Current.Game.VisibleMap = map; if (!flag) { SoundDefOf.MapSelected.PlayOneShotOnCamera(null); } } Find.CameraDriver.JumpToVisibleMapLoc(cell); }
private static void TrySelectInternal(Thing thing) { if (Current.ProgramState != ProgramState.Playing) { return; } if (thing.Spawned && thing.def.selectable) { bool flag = CameraJumper.TryHideWorld(); bool flag2 = false; if (thing.Map != Current.Game.VisibleMap) { Current.Game.VisibleMap = thing.Map; flag2 = true; if (!flag) { SoundDefOf.MapSelected.PlayOneShotOnCamera(null); } } if (flag || flag2) { Find.CameraDriver.JumpToVisibleMapLoc(thing.Position); } Find.Selector.ClearSelection(); Find.Selector.Select(thing, true, true); } }
private static void TryJumpInternal(IntVec3 cell, Map map) { if (Current.ProgramState == ProgramState.Playing) { if (cell.IsValid) { if (map != null && Find.Maps.Contains(map)) { if (cell.InBounds(map)) { bool flag = CameraJumper.TryHideWorld(); if (Find.CurrentMap != map) { Current.Game.CurrentMap = map; if (!flag) { SoundDefOf.MapSelected.PlayOneShotOnCamera(null); } } Find.CameraDriver.JumpToCurrentMapLoc(cell); } } } } }
private static void TryJumpInternal(Thing thing) { if (Current.ProgramState == ProgramState.Playing) { Map mapHeld = thing.MapHeld; if (mapHeld != null && thing.PositionHeld.IsValid && thing.PositionHeld.InBounds(mapHeld)) { bool flag = CameraJumper.TryHideWorld(); if (Current.Game.VisibleMap != mapHeld) { Current.Game.VisibleMap = mapHeld; if (!flag) { SoundDefOf.MapSelected.PlayOneShotOnCamera(null); } } Find.CameraDriver.JumpToVisibleMapLoc(thing.PositionHeld); } } }