private static void AppendBackstoriesMatchingEnglish(StringBuilder sb) { LoadedLanguage activeLanguage = LanguageDatabase.activeLanguage; StringBuilder stringBuilder = new StringBuilder(); int num = 0; foreach (string value in BackstoryTranslationUtility.BackstoryTranslationsMatchingEnglish(activeLanguage)) { num++; stringBuilder.AppendLine(value); } sb.AppendLine(); sb.AppendLine("========== Backstory translations matching English (maybe ok) (" + num + ") =========="); sb.Append(stringBuilder); }
private static void AppendBackstoriesMatchingEnglish(StringBuilder sb) { LoadedLanguage activeLanguage = LanguageDatabase.activeLanguage; LoadedLanguage defaultLanguage = LanguageDatabase.defaultLanguage; if (activeLanguage == defaultLanguage) { return; } StringBuilder stringBuilder = new StringBuilder(); int num = 0; foreach (string current in BackstoryTranslationUtility.BackstoryTranslationsMatchingEnglish(activeLanguage)) { num++; stringBuilder.AppendLine(current); } sb.AppendLine(); sb.AppendLine("========== Backstory translations matching English (maybe ok) (" + num + ") =========="); sb.Append(stringBuilder); }