//Todo seperate TileActual call from API assembly /// <summary> /// Creates an unregisted tile. /// </summary> /// <param name="definition"></param> /// <param name="position"></param> /// <param name="room"></param> /// <param name="layer"></param> /// <returns></returns> public static Tile Create(TileDef definition, Vector2Int position, Room room, TileLayer layer) { return(new TileActual(definition, position, room, layer)); }