public MainWindow() { InitializeComponent(); ReceivedMoney = new SingleCurrencyWallet(_currentRegion); CustomerWallet = InitCustomerWallet(); VendingMachineWallet = InitVendingMachineWallet(); ProductAmounts = new Dictionary<Guid, int>(); Categories = new List<Category>(); InitCategories(); RefreshData(); }
private ISingleCurrencyWallet InitVendingMachineWallet() { var wallet = new SingleCurrencyWallet(_currentRegion); foreach (var denomination in new[] { 1m, 2m, 5m, 10m }) { for (int i = 0; i < 100; i++) { wallet.Push(new Coin(denomination, _currentRegion)); } } return wallet; }
private ISingleCurrencyWallet InitCustomerWallet() { var wallet = new SingleCurrencyWallet(_currentRegion); for (int i = 0; i < 10; i++) { wallet.Push(new Coin(1m, _currentRegion)); } for (int i = 0; i < 30; i++) { wallet.Push(new Coin(2m, _currentRegion)); } for (int i = 0; i < 20; i++) { wallet.Push(new Coin(5m, _currentRegion)); } for (int i = 0; i < 15; i++) { wallet.Push(new Coin(10m, _currentRegion)); } return wallet; }