/// <summary> /// Returns drink values to what they were set at when the machine was initialized. /// </summary> public void ResetDrinks() { numberOfDrinks = VendingMachine.NUMCANTYPES; soldOutLight.TurnOff(); purchasableLight.TurnOff(); canDispenser.Clear(); }
private void btnCanPickedUp_Click(object sender, EventArgs e) { // This is just for a simulation canDispenser0.Clear(); // since all canDispenser objects accesses the // same textbox object }