internal PlayerMeasurementListItem(Measurement measurement) { Id = measurement.Id; Measurement = measurement; Value = measurement.Value; Unit = measurement.Unit; Timestamp = measurement.Timestamp; Category = measurement.CategoryDesc; SubCategory = measurement.SubCategoryDesc; Remark = measurement.Remark; }
internal PlayerMeasurementRowEntry(Measurement measurement, long playerId) { Measurement = measurement; PlayerId = playerId; }
internal void UpdateMeasurement(Measurement measurement) { measurementService.Update(measurement); }
internal void DeleteMeasurement(Measurement measurement) { measurementService.Delete(measurement); }
internal void SaveMeasurement(Measurement measurement) { measurementService.Save(measurement); }