public string Velo() { var builder = DependencyBuilders.ForVelo(); var container = builder.BuildProvider(); return(container.ToString()); }
public string Core() { var builder = DependencyBuilders.ForCore(); var container = builder.BuildServiceProvider(); return(container.ToString()); }
public string Autofac() { var builder = DependencyBuilders.ForAutofac(); var container = builder.Build(); return(container.ToString()); }
public void Init() { _autofacContainer = DependencyBuilders.ForAutofac().Build(); _castleContainer = DependencyBuilders.ForCastle(); _coreContainer = DependencyBuilders.ForCore().BuildServiceProvider(); _coreContainerMixed = DependencyBuilders.ForCore_Mixed().BuildServiceProvider(); _lightInjectContainer = DependencyBuilders.ForLightInject(); _simpleContainer = DependencyBuilders.ForSimpleInject(); _veloContainer = DependencyBuilders.ForVelo().BuildProvider(); _veloContainerMixed = DependencyBuilders.ForVelo_Mixed().BuildProvider(); _unityContainer = DependencyBuilders.ForUnity(); }
public string Unity() { var container = DependencyBuilders.ForUnity(); return(container.ToString()); }
public string SimpleInject() { var container = DependencyBuilders.ForSimpleInject(); return(container.ToString()); }
public string LightInject() { var container = DependencyBuilders.ForLightInject(); return(container.ToString()); }
public string Castle() { var container = DependencyBuilders.ForCastle(); return(container.ToString()); }