char lastRealChar; // last non-comment char public void Reformat(IDocumentAccessor doc, IndentationSettings set) { Init(); while (doc.MoveNext()) { Step(doc, set); } }
/// <summary> /// Performs indentation using the specified document accessor. /// </summary> /// <param name="document">Object used for accessing the document line-by-line</param> /// <param name="keepEmptyLines">Specifies whether empty lines should be kept</param> public void Indent(IDocumentAccessor document, bool keepEmptyLines) { if (document == null) { throw new ArgumentNullException("document"); } IndentationSettings settings = new IndentationSettings(); settings.IndentString = this.IndentationString; settings.LeaveEmptyLines = keepEmptyLines; IndentationReformatter r = new IndentationReformatter(); r.Reformat(document, settings); }
public void Indent(IndentationSettings set) { Indent(set.IndentString); }
public void Step(IDocumentAccessor doc, IndentationSettings set) { string line = doc.Text; if (set.LeaveEmptyLines && line.Length == 0) { return; // leave empty lines empty } line = line.TrimStart(); StringBuilder indent = new StringBuilder(); if (line.Length == 0) { // Special treatment for empty lines: if (blockComment || (inString && verbatim)) { return; } indent.Append(block.InnerIndent); indent.Append(Repeat(set.IndentString, block.OneLineBlock)); if (block.Continuation) { indent.Append(set.IndentString); } if (doc.Text != indent.ToString()) { doc.Text = indent.ToString(); } return; } if (TrimEnd(doc)) { line = doc.Text.TrimStart(); } Block oldBlock = block; bool startInComment = blockComment; bool startInString = (inString && verbatim); #region Parse char by char lineComment = false; inChar = false; escape = false; if (!verbatim) { inString = false; } lastRealChar = '\n'; char lastchar = ' '; char c = ' '; char nextchar = line[0]; for (int i = 0; i < line.Length; i++) { if (lineComment) { break; // cancel parsing current line } lastchar = c; c = nextchar; if (i + 1 < line.Length) { nextchar = line[i + 1]; } else { nextchar = '\n'; } if (escape) { escape = false; continue; } #region Check for comment/string chars switch (c) { case '/': if (blockComment && lastchar == '*') { blockComment = false; } if (!inString && !inChar) { if (!blockComment && nextchar == '/') { lineComment = true; } if (!lineComment && nextchar == '*') { blockComment = true; } } break; case '#': if (!(inChar || blockComment || inString)) { lineComment = true; } break; case '"': if (!(inChar || lineComment || blockComment)) { inString = !inString; if (!inString && verbatim) { if (nextchar == '"') { escape = true; // skip escaped quote inString = true; } else { verbatim = false; } } else if (inString && lastchar == '@') { verbatim = true; } } break; case '\'': if (!(inString || lineComment || blockComment)) { inChar = !inChar; } break; case '\\': if ((inString && !verbatim) || inChar) { escape = true; // skip next character } break; } #endregion if (lineComment || blockComment || inString || inChar) { if (wordBuilder.Length > 0) { block.LastWord = wordBuilder.ToString(); } wordBuilder.Length = 0; continue; } if (!Char.IsWhiteSpace(c) && c != '[' && c != '/') { if (block.Bracket == '{') { block.Continuation = true; } } if (Char.IsLetterOrDigit(c)) { wordBuilder.Append(c); } else { if (wordBuilder.Length > 0) { block.LastWord = wordBuilder.ToString(); } wordBuilder.Length = 0; } #region Push/Pop the blocks switch (c) { case '{': block.ResetOneLineBlock(); blocks.Push(block); block.StartLine = doc.LineNumber; if (block.LastWord == "switch") { block.Indent(set.IndentString + set.IndentString); /* oldBlock refers to the previous line, not the previous block * The block we want is not available anymore because it was never pushed. * } else if (oldBlock.OneLineBlock) { * // Inside a one-line-block is another statement * // with a full block: indent the inner full block * // by one additional level * block.Indent(set, set.IndentString + set.IndentString); * block.OuterIndent += set.IndentString; * // Indent current line if it starts with the '{' character * if (i == 0) { * oldBlock.InnerIndent += set.IndentString; * }*/ } else { block.Indent(set); } block.Bracket = '{'; break; case '}': while (block.Bracket != '{') { if (blocks.Count == 0) { break; } block = blocks.Pop(); } if (blocks.Count == 0) { break; } block = blocks.Pop(); block.Continuation = false; block.ResetOneLineBlock(); break; case '(': case '[': blocks.Push(block); if (block.StartLine == doc.LineNumber) { block.InnerIndent = block.OuterIndent; } else { block.StartLine = doc.LineNumber; } block.Indent(Repeat(set.IndentString, oldBlock.OneLineBlock) + (oldBlock.Continuation ? set.IndentString : "") + (i == line.Length - 1 ? set.IndentString : new String(' ', i + 1))); block.Bracket = c; break; case ')': if (blocks.Count == 0) { break; } if (block.Bracket == '(') { block = blocks.Pop(); if (IsSingleStatementKeyword(block.LastWord)) { block.Continuation = false; } } break; case ']': if (blocks.Count == 0) { break; } if (block.Bracket == '[') { block = blocks.Pop(); } break; case ';': case ',': block.Continuation = false; block.ResetOneLineBlock(); break; case ':': if (block.LastWord == "case" || line.StartsWith("case ", StringComparison.Ordinal) || line.StartsWith(block.LastWord + ":", StringComparison.Ordinal)) { block.Continuation = false; block.ResetOneLineBlock(); } break; } if (!Char.IsWhiteSpace(c)) { // register this char as last char lastRealChar = c; } #endregion } #endregion if (wordBuilder.Length > 0) { block.LastWord = wordBuilder.ToString(); } wordBuilder.Length = 0; if (startInString) { return; } if (startInComment && line[0] != '*') { return; } if (doc.Text.StartsWith("//\t", StringComparison.Ordinal) || doc.Text == "//") { return; } if (line[0] == '}') { indent.Append(oldBlock.OuterIndent); oldBlock.ResetOneLineBlock(); oldBlock.Continuation = false; } else { indent.Append(oldBlock.InnerIndent); } if (indent.Length > 0 && oldBlock.Bracket == '(' && line[0] == ')') { indent.Remove(indent.Length - 1, 1); } else if (indent.Length > 0 && oldBlock.Bracket == '[' && line[0] == ']') { indent.Remove(indent.Length - 1, 1); } if (line[0] == ':') { oldBlock.Continuation = true; } else if (lastRealChar == ':' && indent.Length >= set.IndentString.Length) { if (block.LastWord == "case" || line.StartsWith("case ", StringComparison.Ordinal) || line.StartsWith(block.LastWord + ":", StringComparison.Ordinal)) { indent.Remove(indent.Length - set.IndentString.Length, set.IndentString.Length); } } else if (lastRealChar == ')') { if (IsSingleStatementKeyword(block.LastWord)) { block.OneLineBlock++; } } else if (lastRealChar == 'e' && block.LastWord == "else") { block.OneLineBlock = Math.Max(1, block.PreviousOneLineBlock); block.Continuation = false; oldBlock.OneLineBlock = block.OneLineBlock - 1; } if (doc.IsReadOnly) { // We can't change the current line, but we should accept the existing // indentation if possible (=if the current statement is not a multiline // statement). if (!oldBlock.Continuation && oldBlock.OneLineBlock == 0 && oldBlock.StartLine == block.StartLine && block.StartLine < doc.LineNumber && lastRealChar != ':') { // use indent StringBuilder to get the indentation of the current line indent.Length = 0; line = doc.Text; // get untrimmed line for (int i = 0; i < line.Length; ++i) { if (!Char.IsWhiteSpace(line[i])) { break; } indent.Append(line[i]); } // /* */ multiline comments have an extra space - do not count it // for the block's indentation. if (startInComment && indent.Length > 0 && indent[indent.Length - 1] == ' ') { indent.Length -= 1; } block.InnerIndent = indent.ToString(); } return; } if (line[0] != '{') { if (line[0] != ')' && oldBlock.Continuation && oldBlock.Bracket == '{') { indent.Append(set.IndentString); } indent.Append(Repeat(set.IndentString, oldBlock.OneLineBlock)); } // this is only for blockcomment lines starting with *, // all others keep their old indentation if (startInComment) { indent.Append(' '); } if (indent.Length != (doc.Text.Length - line.Length) || !doc.Text.StartsWith(indent.ToString(), StringComparison.Ordinal) || Char.IsWhiteSpace(doc.Text[indent.Length])) { doc.Text = indent.ToString() + line; } }