コード例 #1
0
        /// <summary>
        /// Initialize a new instance of the ViewDrawMenuImageColumn class.
        /// </summary>
        /// <param name="items">Reference to the owning collection.</param>
        /// <param name="palette">Palette for obtaining drawing values.</param>
        public ViewDrawMenuImageColumn(KryptonContextMenuItems items,
                                       PaletteDoubleRedirect palette)
            : base(items.StateNormal.Back, items.StateNormal.Border)
        {
            // Give the items collection the redirector to use when inheriting values
            items.SetPaletteRedirect(palette);

            _separator = new ViewLayoutSeparator(0);
            Add(_separator);
        }
コード例 #2
0
        /// <summary>
        /// Initialize a new instance of the ViewDrawButton class.
        /// </summary>
        /// <param name="paletteDisabled">Palette source for the disabled state.</param>
        /// <param name="paletteNormal">Palette source for the normal state.</param>
        /// <param name="paletteTracking">Palette source for the tracking state.</param>
        /// <param name="palettePressed">Palette source for the pressed state.</param>
        /// <param name="paletteCheckedNormal">Palette source for the normal checked state.</param>
        /// <param name="paletteCheckedTracking">Palette source for the tracking checked state.</param>
        /// <param name="paletteCheckedPressed">Palette source for the pressed checked state.</param>
        /// <param name="paletteMetric">Palette source for metric values.</param>
        /// <param name="buttonValues">Source for content values.</param>
        /// <param name="orientation">Visual orientation of the content.</param>
        /// <param name="useMnemonic">Use mnemonics.</param>
        public ViewDrawButton(IPaletteTriple paletteDisabled,
                              IPaletteTriple paletteNormal,
                              IPaletteTriple paletteTracking,
                              IPaletteTriple palettePressed,
                              IPaletteTriple paletteCheckedNormal,
                              IPaletteTriple paletteCheckedTracking,
                              IPaletteTriple paletteCheckedPressed,
                              IPaletteMetric paletteMetric,
                              IContentValues buttonValues,
                              VisualOrientation orientation,
                              bool useMnemonic)
        {
            // Remember the source information
            _paletteDisabled        = paletteDisabled;
            _paletteNormal          = paletteNormal;
            _paletteTracking        = paletteTracking;
            _palettePressed         = palettePressed;
            _paletteCheckedNormal   = paletteCheckedNormal;
            _paletteCheckedTracking = paletteCheckedTracking;
            _paletteCheckedPressed  = paletteCheckedPressed;
            _paletteCurrent         = _paletteNormal;

            // Default to not being checked
            _checked          = false;
            _allowUncheck     = true;
            _dropDown         = false;
            _splitter         = false;
            _dropDownPosition = VisualOrientation.Right;

            // Create the drop down view
            _drawDropDown       = new ViewLayoutCenter(1);
            _drawDropDownButton = new ViewDrawDropDownButton();
            _drawDropDown.Add(_drawDropDownButton);
            _drawOuterSeparator = new ViewLayoutSeparator(1);

            // Create the view used to draw the split edge
            _edgeRedirect    = new PaletteBorderEdgeRedirect(_paletteNormal.PaletteBorder, null);
            _drawSplitBorder = new ViewDrawBorderEdge(new PaletteBorderEdge(_edgeRedirect, null), CommonHelper.VisualToOrientation(orientation));

            // Our view contains background and border with content inside
            _drawContent = new ViewDrawContent(_paletteNormal.PaletteContent, buttonValues, orientation);
            _drawCanvas  = new ViewDrawSplitCanvas(_paletteNormal.PaletteBack, _paletteNormal.PaletteBorder, paletteMetric, PaletteMetricPadding.None, orientation);

            // Use a docker layout to organize the contents of the canvas
            _layoutDocker = new ViewLayoutDocker();
            _layoutDocker.Add(_drawContent, ViewDockStyle.Fill);
            _layoutDocker.Add(_drawSplitBorder, ViewDockStyle.Right);
            _layoutDocker.Add(_drawDropDown, ViewDockStyle.Right);
            _layoutDocker.Add(_drawOuterSeparator, ViewDockStyle.Right);
            _layoutDocker.Tag = this;

            // Pass the mnemonic default to the content view
            _drawContent.UseMnemonic = useMnemonic;

            // Place the content inside the canvas
            _drawCanvas.Add(_layoutDocker);

            // Set initial view element visible states
            UpdateDropDown();

            // Place the canvas inside ourself
            Add(_drawCanvas);
        }