/// <summary> /// Initialize a new instance of the DomainUpDownController class. /// </summary> /// <param name="ribbon">Reference to owning ribbon instance.</param> /// <param name="domainUpDown">Source definition.</param> /// <param name="target">Target view element.</param> public DomainUpDownController(KryptonRibbon ribbon, KryptonRibbonGroupDomainUpDown domainUpDown, ViewDrawRibbonGroupDomainUpDown target) { Debug.Assert(ribbon != null); Debug.Assert(domainUpDown != null); Debug.Assert(target != null); _ribbon = ribbon; _domainUpDown = domainUpDown; _target = target; }
/// <summary> /// Initialize a new instance of the ViewDrawRibbonGroupDomainUpDown class. /// </summary> /// <param name="ribbon">Reference to owning ribbon control.</param> /// <param name="ribbonDomainUpDown">Reference to source domain up-down.</param> /// <param name="needPaint">Delegate for notifying paint requests.</param> public ViewDrawRibbonGroupDomainUpDown(KryptonRibbon ribbon, KryptonRibbonGroupDomainUpDown ribbonDomainUpDown, NeedPaintHandler needPaint) { Debug.Assert(ribbon != null); Debug.Assert(ribbonDomainUpDown != null); Debug.Assert(needPaint != null); // Remember incoming references _ribbon = ribbon; _ribbonDomainUpDown = ribbonDomainUpDown; _needPaint = needPaint; _currentSize = _ribbonDomainUpDown.ItemSizeCurrent; // Hook into the domain up-down events _ribbonDomainUpDown.MouseEnterControl += new EventHandler(OnMouseEnterControl); _ribbonDomainUpDown.MouseLeaveControl += new EventHandler(OnMouseLeaveControl); // Associate this view with the source component (required for design time selection) Component = _ribbonDomainUpDown; if (_ribbon.InDesignMode) { // At design time we need to know when the user right clicks the domain up-down ContextClickController controller = new ContextClickController(); controller.ContextClick += new MouseEventHandler(OnContextClick); MouseController = controller; } // Create controller needed for handling focus and key tip actions _controller = new DomainUpDownController(_ribbon, _ribbonDomainUpDown, this); SourceController = _controller; KeyController = _controller; // We need to rest visibility of the domain up-down for each layout cycle _ribbon.ViewRibbonManager.LayoutBefore += new EventHandler(OnLayoutAction); _ribbon.ViewRibbonManager.LayoutAfter += new EventHandler(OnLayoutAction); // Define back reference to view for the domain up-down definition _ribbonDomainUpDown.DomainUpDownView = this; // Give paint delegate to domain up-down so its palette changes are redrawn _ribbonDomainUpDown.ViewPaintDelegate = needPaint; // Hook into changes in the ribbon custom definition _ribbonDomainUpDown.PropertyChanged += new PropertyChangedEventHandler(OnDomainUpDownPropertyChanged); }
/// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing) { if (_ribbonDomainUpDown != null) { // Must unhook to prevent memory leaks _ribbonDomainUpDown.MouseEnterControl -= new EventHandler(OnMouseEnterControl); _ribbonDomainUpDown.MouseLeaveControl -= new EventHandler(OnMouseLeaveControl); _ribbonDomainUpDown.ViewPaintDelegate = null; _ribbonDomainUpDown.PropertyChanged -= new PropertyChangedEventHandler(OnDomainUpDownPropertyChanged); _ribbon.ViewRibbonManager.LayoutAfter -= new EventHandler(OnLayoutAction); _ribbon.ViewRibbonManager.LayoutBefore -= new EventHandler(OnLayoutAction); // Remove association with definition _ribbonDomainUpDown.DomainUpDownView = null; _ribbonDomainUpDown = null; } } base.Dispose(disposing); }
/// <summary> /// Initializes the designer with the specified component. /// </summary> /// <param name="component">The IComponent to associate the designer with.</param> public override void Initialize(IComponent component) { Debug.Assert(component != null); // Validate the parameter reference if (component == null) { throw new ArgumentNullException("component"); } // Let base class do standard stuff base.Initialize(component); // Cast to correct type _ribbonDomainUpDown = (KryptonRibbonGroupDomainUpDown)component; _ribbonDomainUpDown.DomainUpDownDesigner = this; // Update designer properties with actual starting values Visible = _ribbonDomainUpDown.Visible; Enabled = _ribbonDomainUpDown.Enabled; // Update visible/enabled to always be showing/enabled at design time _ribbonDomainUpDown.Visible = true; _ribbonDomainUpDown.Enabled = true; // Tell the embedded domain up-down control it is in design mode _ribbonDomainUpDown.DomainUpDown.InRibbonDesignMode = true; // Hook into events _ribbonDomainUpDown.DesignTimeContextMenu += new MouseEventHandler(OnContextMenu); // Get access to the services _designerHost = (IDesignerHost)GetService(typeof(IDesignerHost)); _changeService = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // We need to know when we are being removed/changed _changeService.ComponentChanged += new ComponentChangedEventHandler(OnComponentChanged); }