protected override void OnElementChanged(ElementChangedEventArgs <VeldridView> e) { base.OnElementChanged(e); if (e.NewElement == default) { return; } var debug = false; #if DEBUG debug = true; #endif var options = new GraphicsDeviceOptions(debug, PixelFormat.R16_UNorm, false, ResourceBindingModel.Improved, true, true); var backend = GraphicsDevice.IsBackendSupported(GraphicsBackend.Vulkan) ? GraphicsBackend.Vulkan : GraphicsBackend.OpenGLES; var view = new VeldridSurfaceView(Context, backend, options); var window = new AndroidApplicationWindow(view); window.GraphicsDeviceCreated += (g, r, s) => window.Run(); //var app = new AnimatedMeshApplication(window); //var app = new ComputeParticlesApplication(window); //var app = new ComputeTextureApplication(window); var app = new InstancingApplication(window); //var app = new OffscreenApplication(window); SetNativeControl(view); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); Xamarin.Essentials.Platform.Init(this, savedInstanceState); var debug = false; #if DEBUG debug = true; #endif var options = new GraphicsDeviceOptions(debug, PixelFormat.R16_UNorm, false, ResourceBindingModel.Improved, true, true); var backend = GraphicsDevice.IsBackendSupported(GraphicsBackend.Vulkan) ? GraphicsBackend.Vulkan : GraphicsBackend.OpenGLES; view = new VeldridSurfaceView(this, backend, options); var window = new AndroidApplicationWindow(view); window.GraphicsDeviceCreated += (g, r, s) => window.Run(); var app = new InstancingApplication(window); SetContentView(view); }