/// <summary> /// 内積 /// </summary> public float Dot(Vector3 vec) { return(VectorCalculator.Dot(this, vec)); }
public static Vector3 operator +(Vector3 vec1, Vector3 vec2) { return((Vector3)VectorCalculator.Add(vec1, vec2)); }
public static Vector3 operator -(Vector3 vec1, Vector3 vec2) { return((Vector3)VectorCalculator.Sub(vec1, vec2)); }
public void Normalize() { vector = VectorCalculator.Normalize(this).ToArray(); }