public override void Write(Vault vault, BinaryWriter bw) { _debugNameText = new Text(Class, Field, Collection) { Value = DebugName }; _debugNameText.Write(vault, bw); bw.WriteEnum(CullMode); bw.Write(DepthBias); bw.Write(ScaleDepthBias); bw.Write(ScissorTestEnable); bw.Write(PrimitiveResetEnable); bw.AlignWriter(4); bw.Write(PrimitiveResetIndex); ScissorData.Write(vault, bw); bw.WriteEnum(FillMode); bw.Write(MultiSampleAntialiasEnable); bw.AlignWriter(4); bw.Write(MultiSampleMask); bw.Write(ViewPortEnable); bw.Write(HalfPixelOffsetEnable); bw.AlignWriter(4); bw.WriteEnum(ShadeMode); bw.WriteEnum(FrontFace); }
public override void Read(Vault vault, BinaryReader br) { ScissorData = new ScissorData(Class, Field, Collection); _debugNameText = new Text(Class, Field, Collection); _debugNameText.Read(vault, br); CullMode = br.ReadEnum <State_RasterizerCullMode>(); DepthBias = br.ReadSingle(); ScaleDepthBias = br.ReadSingle(); ScissorTestEnable = br.ReadBoolean(); PrimitiveResetEnable = br.ReadBoolean(); br.AlignReader(4); PrimitiveResetIndex = br.ReadUInt32(); ScissorData.Read(vault, br); FillMode = br.ReadEnum <State_RasterizerFillMode>(); MultiSampleAntialiasEnable = br.ReadBoolean(); br.AlignReader(4); MultiSampleMask = br.ReadUInt32(); ViewPortEnable = br.ReadBoolean(); HalfPixelOffsetEnable = br.ReadBoolean(); br.AlignReader(4); ShadeMode = br.ReadEnum <State_RasterizerShadeMode>(); FrontFace = br.ReadEnum <State_RasterizerFrontFace>(); }