/// <summary> /// constructor /// </summary> public Zlib(int compressionLevel = 1) { _compressionLevel = compressionLevel; LibraryUtilities.CheckLibrary(); }
/// <summary> /// constructor /// </summary> public QuickLZ() { LibraryUtilities.CheckLibrary(); }
/// <summary> /// constructor /// </summary> public Zstandard(int compressionLevel = 17) { _compressionLevel = compressionLevel; LibraryUtilities.CheckLibrary(); }