コード例 #1
0
        private static void OnDetectSkillshot(Skillshot skillshot)
        {
            if (!skillshot.Unit.IsVisible)
            {
                var preventDodgeFoW = Program.MainMenu["Evade"]["DisableFoW"];
                if (!preventDodgeFoW && !skillshot.SpellData.DisableFowDetection &&
                    skillshot.DetectionType == DetectionType.RecvPacket)
                {
                    preventDodgeFoW =
                        Program.MainMenu["Evade"][skillshot.SpellData.ChampionName.ToLowerInvariant()][
                            skillshot.SpellData.SpellName]["DisableFoW"];
                }
                if (preventDodgeFoW)
                {
                    return;
                }
            }
            if (skillshot.Unit.Team == Program.Player.Team && !Config.TestOnAllies)
            {
                return;
            }
            if (skillshot.Start.Distance(PlayerPosition)
                > (skillshot.SpellData.Range + skillshot.SpellData.Radius + 1000) * 1.5)
            {
                return;
            }
            var alreadyAdded =
                DetectedSkillshots.Where(
                    i => i.SpellData.SpellName == skillshot.SpellData.SpellName && i.Unit.Compare(skillshot.Unit))
                .Any(
                    i =>
                    i.Direction.AngleBetween(skillshot.Direction) < 5 &&
                    (i.Start.Distance(skillshot.Start) < 100 || skillshot.SpellData.FromObjects.Length == 0));

            if (alreadyAdded && !skillshot.SpellData.DontCheckForDuplicates)
            {
                return;
            }
            if (skillshot.DetectionType == DetectionType.ProcessSpell)
            {
                if (skillshot.SpellData.MultipleNumber != -1)
                {
                    var originalDirection = skillshot.Direction;
                    for (var i = -(skillshot.SpellData.MultipleNumber - 1) / 2;
                         i <= (skillshot.SpellData.MultipleNumber - 1) / 2;
                         i++)
                    {
                        var end = skillshot.Start
                                  + skillshot.SpellData.Range
                                  * originalDirection.Rotated(skillshot.SpellData.MultipleAngle * i);
                        DetectedSkillshots.Add(
                            new Skillshot(
                                skillshot.DetectionType,
                                skillshot.SpellData,
                                skillshot.StartTick,
                                skillshot.Start,
                                end,
                                skillshot.Unit));
                    }
                    return;
                }
                if (skillshot.SpellData.SpellName == "UFSlash")
                {
                    skillshot.SpellData.MissileSpeed = 1600 + (int)skillshot.Unit.MoveSpeed;
                }
                if (skillshot.SpellData.SpellName == "SionR")
                {
                    skillshot.SpellData.MissileSpeed = (int)skillshot.Unit.MoveSpeed;
                }
                if (skillshot.SpellData.Invert)
                {
                    var newDirection = -(skillshot.End - skillshot.Start).Normalized();
                    var end          = skillshot.Start + newDirection * skillshot.Start.Distance(skillshot.End);
                    DetectedSkillshots.Add(
                        new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            skillshot.Start,
                            end,
                            skillshot.Unit));
                    return;
                }
                if (skillshot.SpellData.Centered)
                {
                    var start = skillshot.Start - skillshot.Direction * skillshot.SpellData.Range;
                    var end   = skillshot.Start + skillshot.Direction * skillshot.SpellData.Range;
                    DetectedSkillshots.Add(
                        new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            start,
                            end,
                            skillshot.Unit));
                    return;
                }
                if (skillshot.SpellData.SpellName == "TaricE")
                {
                    var source = skillshot.Unit as Obj_AI_Hero;
                    if (source != null && source.ChampionName == "Taric")
                    {
                        var target =
                            GameObjects.Heroes.FirstOrDefault(
                                h => h.Team == source.Team && h.IsVisible && h.HasBuff("taricwleashactive"));
                        if (target != null)
                        {
                            var start     = target.ServerPosition.ToVector2();
                            var direction = (skillshot.OriginalEnd - start).Normalized();
                            var end       = start + direction * skillshot.SpellData.Range;
                            DetectedSkillshots.Add(
                                new Skillshot(
                                    skillshot.DetectionType,
                                    skillshot.SpellData,
                                    skillshot.StartTick,
                                    start,
                                    end,
                                    target)
                            {
                                OriginalEnd = skillshot.OriginalEnd
                            });
                        }
                    }
                }
                if (skillshot.SpellData.SpellName == "SyndraE" || skillshot.SpellData.SpellName == "syndrae5")
                {
                    const int Angle = 60;
                    var       edge1 =
                        (skillshot.End - skillshot.Unit.ServerPosition.ToVector2()).Rotated(
                            -Angle / 2f * (float)Math.PI / 180);
                    var edge2      = edge1.Rotated(Angle * (float)Math.PI / 180);
                    var positions  = new List <Vector2>();
                    var explodingQ = DetectedSkillshots.FirstOrDefault(s => s.SpellData.SpellName == "SyndraQ");
                    if (explodingQ != null)
                    {
                        positions.Add(explodingQ.End);
                    }
                    positions.AddRange(
                        GameObjects.EnemyMinions.Where(i => !i.IsDead && i.Name == "Seed")
                        .Select(minion => minion.ServerPosition.ToVector2()));
                    foreach (var pos in positions.Where(i => skillshot.Unit.Distance(i) < 800))
                    {
                        var v = pos - skillshot.Unit.ServerPosition.ToVector2();
                        if (edge1.CrossProduct(v) > 0 && v.CrossProduct(edge2) > 0)
                        {
                            var start = pos;
                            var end   = skillshot.Unit.ServerPosition.ToVector2()
                                        .Extend(pos, skillshot.Unit.Distance(pos) > 200 ? 1300 : 1000);
                            DetectedSkillshots.Add(
                                new Skillshot(
                                    skillshot.DetectionType,
                                    skillshot.SpellData,
                                    skillshot.StartTick + (int)(150 + skillshot.Unit.Distance(pos) / 2.5),
                                    start,
                                    end,
                                    skillshot.Unit));
                        }
                    }
                    return;
                }
                if (skillshot.SpellData.SpellName == "MalzaharQ")
                {
                    var start = skillshot.End - skillshot.Direction.Perpendicular() * 400;
                    var end   = skillshot.End + skillshot.Direction.Perpendicular() * 400;
                    DetectedSkillshots.Add(
                        new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            start,
                            end,
                            skillshot.Unit));
                    return;
                }
                if (skillshot.SpellData.SpellName == "ZyraQ")
                {
                    var start = skillshot.End - skillshot.Direction.Perpendicular() * 450;
                    var end   = skillshot.End + skillshot.Direction.Perpendicular() * 450;
                    DetectedSkillshots.Add(
                        new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            start,
                            end,
                            skillshot.Unit));
                    return;
                }
                if (skillshot.SpellData.SpellName == "DianaArc")
                {
                    DetectedSkillshots.Add(
                        new Skillshot(
                            skillshot.DetectionType,
                            SpellDatabase.GetByName("DianaArcArc"),
                            skillshot.StartTick,
                            skillshot.Start,
                            skillshot.End,
                            skillshot.Unit));
                }
                if (skillshot.SpellData.SpellName == "ZiggsQ")
                {
                    var d1 = skillshot.Start.Distance(skillshot.End);
                    var d2 = d1 * 0.4f;
                    var d3 = d2 * 0.69f;
                    var bounce1SpellData = SpellDatabase.GetByName("ZiggsQBounce1");
                    var bounce2SpellData = SpellDatabase.GetByName("ZiggsQBounce2");
                    var bounce1Pos       = skillshot.End + skillshot.Direction * d2;
                    var bounce2Pos       = bounce1Pos + skillshot.Direction * d3;
                    bounce1SpellData.Delay =
                        (int)(skillshot.SpellData.Delay + d1 * 1000f / skillshot.SpellData.MissileSpeed + 500);
                    bounce2SpellData.Delay =
                        (int)(bounce1SpellData.Delay + d2 * 1000f / bounce1SpellData.MissileSpeed + 500);
                    DetectedSkillshots.Add(
                        new Skillshot(
                            skillshot.DetectionType,
                            bounce1SpellData,
                            skillshot.StartTick,
                            skillshot.End,
                            bounce1Pos,
                            skillshot.Unit));
                    DetectedSkillshots.Add(
                        new Skillshot(
                            skillshot.DetectionType,
                            bounce2SpellData,
                            skillshot.StartTick,
                            bounce1Pos,
                            bounce2Pos,
                            skillshot.Unit));
                }
                if (skillshot.SpellData.SpellName == "ZiggsR")
                {
                    skillshot.SpellData.Delay =
                        (int)(1500 + 1500 * skillshot.End.Distance(skillshot.Start) / skillshot.SpellData.Range);
                }
                if (skillshot.SpellData.SpellName == "JarvanIVDragonStrike")
                {
                    var endPos = new Vector2();
                    foreach (var s in
                             DetectedSkillshots.Where(i => i.SpellData.Slot == SpellSlot.E))
                    {
                        if (!s.Unit.Compare(skillshot.Unit))
                        {
                            continue;
                        }
                        var extendedE = new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            skillshot.Start,
                            skillshot.End + skillshot.Direction * 100,
                            skillshot.Unit);
                        if (!extendedE.IsSafe(s.End))
                        {
                            endPos = s.End;
                        }
                        break;
                    }
                    foreach (var m in
                             ObjectManager.Get <Obj_AI_Minion>().Where(i => i.CharData.BaseSkinName == "jarvanivstandard"))
                    {
                        if (m.Team != skillshot.Unit.Team)
                        {
                            continue;
                        }
                        var extendedE = new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            skillshot.Start,
                            skillshot.End + skillshot.Direction * 100,
                            skillshot.Unit);
                        if (!extendedE.IsSafe(m.Position.ToVector2()))
                        {
                            endPos = m.Position.ToVector2();
                        }
                        break;
                    }
                    if (endPos.IsValid())
                    {
                        skillshot = new Skillshot(
                            DetectionType.ProcessSpell,
                            SpellDatabase.GetByName("JarvanIVEQ"),
                            Variables.TickCount,
                            skillshot.Start,
                            endPos,
                            skillshot.Unit);
                        skillshot.End       = endPos + 200 * (endPos - skillshot.Start).Normalized();
                        skillshot.Direction = (skillshot.End - skillshot.Start).Normalized();
                    }
                }
            }
            if (skillshot.SpellData.SpellName == "OriannasQ")
            {
                DetectedSkillshots.Add(
                    new Skillshot(
                        skillshot.DetectionType,
                        SpellDatabase.GetByName("OriannaQend"),
                        skillshot.StartTick,
                        skillshot.Start,
                        skillshot.End,
                        skillshot.Unit));
            }
            if (skillshot.SpellData.DisableFowDetection && skillshot.DetectionType == DetectionType.RecvPacket)
            {
                return;
            }
            DetectedSkillshots.Add(skillshot);
        }
コード例 #2
0
ファイル: Evade.cs プロジェクト: CONANLXF/AIO
 private static void OnDetectSkillshot(Skillshot skillshot)
 {
     if (skillshot.Unit.Team == Program.Player.Team)
     {
         return;
     }
     var alreadyAdded =
         DetectedSkillshots.Where(
             i => i.SpellData.SpellName == skillshot.SpellData.SpellName && i.Unit.Compare(skillshot.Unit))
             .Any(
                 i =>
                 i.Direction.AngleBetween(skillshot.Direction) < 5
                 && (i.Start.Distance(skillshot.Start) < 100 || skillshot.SpellData.FromObjects.Length == 0));
     if (skillshot.Start.Distance(PlayerPosition)
         > (skillshot.SpellData.Range + skillshot.SpellData.Radius + 1000) * 1.5)
     {
         return;
     }
     if (alreadyAdded && !skillshot.SpellData.DontCheckForDuplicates)
     {
         return;
     }
     if (skillshot.DetectionType == DetectionType.ProcessSpell)
     {
         if (skillshot.SpellData.MultipleNumber != -1)
         {
             var originalDirection = skillshot.Direction;
             for (var i = -(skillshot.SpellData.MultipleNumber - 1) / 2;
                  i <= (skillshot.SpellData.MultipleNumber - 1) / 2;
                  i++)
             {
                 var end = skillshot.Start
                           + skillshot.SpellData.Range
                           * originalDirection.LSRotated(skillshot.SpellData.MultipleAngle * i);
                 DetectedSkillshots.Add(
                     new Skillshot(
                         skillshot.DetectionType,
                         skillshot.SpellData,
                         skillshot.StartTick,
                         skillshot.Start,
                         end,
                         skillshot.Unit));
             }
             return;
         }
         if (skillshot.SpellData.SpellName == "UFSlash")
         {
             skillshot.SpellData.MissileSpeed = 1600 + (int)skillshot.Unit.MoveSpeed;
         }
         if (skillshot.SpellData.SpellName == "SionR")
         {
             skillshot.SpellData.MissileSpeed = (int)skillshot.Unit.MoveSpeed;
         }
         if (skillshot.SpellData.Invert)
         {
             var newDirection = -(skillshot.End - skillshot.Start).LSNormalized();
             var end = skillshot.Start + newDirection * skillshot.Start.Distance(skillshot.End);
             DetectedSkillshots.Add(
                 new Skillshot(
                     skillshot.DetectionType,
                     skillshot.SpellData,
                     skillshot.StartTick,
                     skillshot.Start,
                     end,
                     skillshot.Unit));
             return;
         }
         if (skillshot.SpellData.Centered)
         {
             var start = skillshot.Start - skillshot.Direction * skillshot.SpellData.Range;
             var end = skillshot.Start + skillshot.Direction * skillshot.SpellData.Range;
             DetectedSkillshots.Add(
                 new Skillshot(
                     skillshot.DetectionType,
                     skillshot.SpellData,
                     skillshot.StartTick,
                     start,
                     end,
                     skillshot.Unit));
             return;
         }
         if (skillshot.SpellData.SpellName == "TaricE")
         {
             var source = skillshot.Unit as AIHeroClient;
             if (source != null && source.ChampionName == "Taric")
             {
                 var target =
                     GameObjects.Heroes.FirstOrDefault(
                         h => h.Team == source.Team && h.HasBuff("taricwleashactive"));
                 if (target != null)
                 {
                     var start = target.ServerPosition.ToVector2();
                     var direction = (skillshot.OriginalEnd - start).LSNormalized();
                     var end = start + direction * skillshot.SpellData.Range;
                     DetectedSkillshots.Add(
                         new Skillshot(
                             skillshot.DetectionType,
                             skillshot.SpellData,
                             skillshot.StartTick,
                             start,
                             end,
                             target)
                         { OriginalEnd = skillshot.OriginalEnd });
                 }
             }
         }
         if (skillshot.SpellData.SpellName == "SyndraE" || skillshot.SpellData.SpellName == "syndrae5")
         {
             const int Angle = 60;
             var edge1 =
                 (skillshot.End - skillshot.Unit.ServerPosition.ToVector2()).LSRotated(
                     -Angle / 2f * (float)Math.PI / 180);
             var edge2 = edge1.LSRotated(Angle * (float)Math.PI / 180);
             var positions = new List<Vector2>();
             var explodingQ = DetectedSkillshots.FirstOrDefault(s => s.SpellData.SpellName == "SyndraQ");
             if (explodingQ != null)
             {
                 positions.Add(explodingQ.End);
             }
             positions.AddRange(
                 GameObjects.EnemyMinions.Where(i => !i.IsDead && i.Name == "Seed")
                     .Select(minion => minion.ServerPosition.ToVector2()));
             foreach (var pos in positions.Where(i => skillshot.Unit.Distance(i) < 800))
             {
                 var v = pos - skillshot.Unit.ServerPosition.ToVector2();
                 if (edge1.CrossProduct(v) > 0 && v.CrossProduct(edge2) > 0)
                 {
                     var start = pos;
                     var end = skillshot.Unit.ServerPosition.ToVector2()
                         .Extend(pos, skillshot.Unit.Distance(pos) > 200 ? 1300 : 1000);
                     DetectedSkillshots.Add(
                         new Skillshot(
                             skillshot.DetectionType,
                             skillshot.SpellData,
                             skillshot.StartTick + (int)(150 + skillshot.Unit.Distance(pos) / 2.5),
                             start,
                             end,
                             skillshot.Unit));
                 }
             }
             return;
         }
         if (skillshot.SpellData.SpellName == "AlZaharCalloftheVoid")
         {
             var start = skillshot.End - skillshot.Direction.Perpendicular() * 400;
             var end = skillshot.End + skillshot.Direction.Perpendicular() * 400;
             DetectedSkillshots.Add(
                 new Skillshot(
                     skillshot.DetectionType,
                     skillshot.SpellData,
                     skillshot.StartTick,
                     start,
                     end,
                     skillshot.Unit));
             return;
         }
         if (skillshot.SpellData.SpellName == "DianaArc")
         {
             DetectedSkillshots.Add(
                 new Skillshot(
                     skillshot.DetectionType,
                     SpellDatabase.GetByName("DianaArcArc"),
                     skillshot.StartTick,
                     skillshot.Start,
                     skillshot.End,
                     skillshot.Unit));
         }
         if (skillshot.SpellData.SpellName == "ZiggsQ")
         {
             var d1 = skillshot.Start.Distance(skillshot.End);
             var d2 = d1 * 0.4f;
             var d3 = d2 * 0.69f;
             var bounce1SpellData = SpellDatabase.GetByName("ZiggsQBounce1");
             var bounce2SpellData = SpellDatabase.GetByName("ZiggsQBounce2");
             var bounce1Pos = skillshot.End + skillshot.Direction * d2;
             var bounce2Pos = bounce1Pos + skillshot.Direction * d3;
             bounce1SpellData.Delay =
                 (int)(skillshot.SpellData.Delay + d1 * 1000f / skillshot.SpellData.MissileSpeed + 500);
             bounce2SpellData.Delay =
                 (int)(bounce1SpellData.Delay + d2 * 1000f / bounce1SpellData.MissileSpeed + 500);
             DetectedSkillshots.Add(
                 new Skillshot(
                     skillshot.DetectionType,
                     bounce1SpellData,
                     skillshot.StartTick,
                     skillshot.End,
                     bounce1Pos,
                     skillshot.Unit));
             DetectedSkillshots.Add(
                 new Skillshot(
                     skillshot.DetectionType,
                     bounce2SpellData,
                     skillshot.StartTick,
                     bounce1Pos,
                     bounce2Pos,
                     skillshot.Unit));
         }
         if (skillshot.SpellData.SpellName == "ZiggsR")
         {
             skillshot.SpellData.Delay =
                 (int)(1500 + 1500 * skillshot.End.Distance(skillshot.Start) / skillshot.SpellData.Range);
         }
         if (skillshot.SpellData.SpellName == "JarvanIVDragonStrike")
         {
             var endPos = new Vector2();
             foreach (var s in
                 DetectedSkillshots.Where(i => i.SpellData.Slot == SpellSlot.E))
             {
                 if (!s.Unit.Compare(skillshot.Unit))
                 {
                     continue;
                 }
                 var extendedE = new Skillshot(
                     skillshot.DetectionType,
                     skillshot.SpellData,
                     skillshot.StartTick,
                     skillshot.Start,
                     skillshot.End + skillshot.Direction * 100,
                     skillshot.Unit);
                 if (!extendedE.IsSafe(s.End))
                 {
                     endPos = s.End;
                 }
                 break;
             }
             foreach (var m in
                 ObjectManager.Get<Obj_AI_Minion>().Where(i => i.CharData.BaseSkinName == "jarvanivstandard"))
             {
                 if (m.Team != skillshot.Unit.Team)
                 {
                     continue;
                 }
                 var extendedE = new Skillshot(
                     skillshot.DetectionType,
                     skillshot.SpellData,
                     skillshot.StartTick,
                     skillshot.Start,
                     skillshot.End + skillshot.Direction * 100,
                     skillshot.Unit);
                 if (!extendedE.IsSafe(m.Position.ToVector2()))
                 {
                     endPos = m.Position.ToVector2();
                 }
                 break;
             }
             if (endPos.IsValid())
             {
                 skillshot = new Skillshot(
                     DetectionType.ProcessSpell,
                     SpellDatabase.GetByName("JarvanIVEQ"),
                     Variables.TickCount,
                     skillshot.Start,
                     endPos,
                     skillshot.Unit);
                 skillshot.End = endPos + 200 * (endPos - skillshot.Start).LSNormalized();
                 skillshot.Direction = (skillshot.End - skillshot.Start).LSNormalized();
             }
         }
     }
     if (skillshot.SpellData.SpellName == "OriannasQ")
     {
         DetectedSkillshots.Add(
             new Skillshot(
                 skillshot.DetectionType,
                 SpellDatabase.GetByName("OriannaQend"),
                 skillshot.StartTick,
                 skillshot.Start,
                 skillshot.End,
                 skillshot.Unit,
                 skillshot.DetectionType == DetectionType.RecvPacket && skillshot.Missile != null
                     ? skillshot.Missile
                     : null));
     }
     if (skillshot.SpellData.DisableFowDetection && skillshot.DetectionType == DetectionType.RecvPacket)
     {
         return;
     }
     DetectedSkillshots.Add(skillshot);
 }
コード例 #3
0
ファイル: Evade.cs プロジェクト: q51251/LeagueSharp-8
        private static void OnDetectSkillshot(Skillshot skillshot)
        {
            var alreadyAdded = false;
            foreach (var item in DetectedSkillshots)
            {
                if (item.SpellData.SpellName == skillshot.SpellData.SpellName
                    && item.Unit.NetworkId == skillshot.Unit.NetworkId
                    && skillshot.Direction.AngleBetween(item.Direction) < 5
                    && (skillshot.Start.Distance(item.Start) < 100 || skillshot.SpellData.FromObjects.Length == 0))
                {
                    alreadyAdded = true;
                }
            }
            if (skillshot.Unit.Team == ObjectManager.Player.Team)
            {
                return;
            }
            if (skillshot.Start.Distance(PlayerPosition)
                > (skillshot.SpellData.Range + skillshot.SpellData.Radius + 1000) * 1.5)
            {
                return;
            }
            if (alreadyAdded && !skillshot.SpellData.DontCheckForDuplicates)
            {
                return;
            }
            if (skillshot.DetectionType == DetectionType.ProcessSpell)
            {
                if (skillshot.SpellData.MultipleNumber != -1)
                {
                    var originalDirection = skillshot.Direction;
                    for (var i = -(skillshot.SpellData.MultipleNumber - 1) / 2;
                         i <= (skillshot.SpellData.MultipleNumber - 1) / 2;
                         i++)
                    {
                        var end = skillshot.Start
                                  + skillshot.SpellData.Range
                                  * originalDirection.Rotated(skillshot.SpellData.MultipleAngle * i);
                        var skillshotToAdd = new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            skillshot.Start,
                            end,
                            skillshot.Unit);
                        DetectedSkillshots.Add(skillshotToAdd);
                    }
                    return;
                }
                if (skillshot.SpellData.SpellName == "UFSlash")
                {
                    skillshot.SpellData.MissileSpeed = 1600 + (int)skillshot.Unit.MoveSpeed;
                }
                if (skillshot.SpellData.SpellName == "SionR")
                {
                    skillshot.SpellData.MissileSpeed = (int)skillshot.Unit.MoveSpeed;
                }
                if (skillshot.SpellData.Invert)
                {
                    var newDirection = -(skillshot.End - skillshot.Start).Normalized();
                    var end = skillshot.Start + newDirection * skillshot.Start.Distance(skillshot.End);
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        skillshot.SpellData,
                        skillshot.StartTick,
                        skillshot.Start,
                        end,
                        skillshot.Unit);
                    DetectedSkillshots.Add(skillshotToAdd);
                    return;
                }
                if (skillshot.SpellData.Centered)
                {
                    var start = skillshot.Start - skillshot.Direction * skillshot.SpellData.Range;
                    var end = skillshot.Start + skillshot.Direction * skillshot.SpellData.Range;
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        skillshot.SpellData,
                        skillshot.StartTick,
                        start,
                        end,
                        skillshot.Unit);
                    DetectedSkillshots.Add(skillshotToAdd);
                    return;
                }
                if (skillshot.SpellData.SpellName == "SyndraE" || skillshot.SpellData.SpellName == "syndrae5")
                {
                    const int Angle = 60;
                    var edge1 =
                        (skillshot.End - skillshot.Unit.ServerPosition.ToVector2()).Rotated(
                            -Angle / 2f * (float)Math.PI / 180);
                    var edge2 = edge1.Rotated(Angle * (float)Math.PI / 180);
                    foreach (var skillshotToAdd in
                        from minion in
                            GameObjects.EnemyMinions.Where(i => i.Name == "Seed" && i.Distance(skillshot.Unit) < 800)
                        let v = minion.ServerPosition.ToVector2() - skillshot.Unit.ServerPosition.ToVector2()
                        where edge1.CrossProduct(v) > 0 && v.CrossProduct(edge2) > 0
                        let start = minion.ServerPosition.ToVector2()
                        let end =
                            skillshot.Unit.ServerPosition.ToVector2()
                            .Extend(
                                minion.ServerPosition.ToVector2(),
                                skillshot.Unit.Distance(minion) > 200 ? 1300 : 1000)
                        select
                            new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            start,
                            end,
                            skillshot.Unit))
                    {
                        DetectedSkillshots.Add(skillshotToAdd);
                    }
                    return;
                }
                if (skillshot.SpellData.SpellName == "AlZaharCalloftheVoid")
                {
                    var start = skillshot.End - skillshot.Direction.Perpendicular() * 400;
                    var end = skillshot.End + skillshot.Direction.Perpendicular() * 400;
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        skillshot.SpellData,
                        skillshot.StartTick,
                        start,
                        end,
                        skillshot.Unit);
                    DetectedSkillshots.Add(skillshotToAdd);
                    return;
                }
                if (skillshot.SpellData.SpellName == "DianaArc")
                {
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        SpellDatabase.GetByName("DianaArcArc"),
                        skillshot.StartTick,
                        skillshot.Start,
                        skillshot.End,
                        skillshot.Unit);

                    DetectedSkillshots.Add(skillshotToAdd);
                }
                if (skillshot.SpellData.SpellName == "ZiggsQ")
                {
                    var d1 = skillshot.Start.Distance(skillshot.End);
                    var d2 = d1 * 0.4f;
                    var d3 = d2 * 0.69f;
                    var bounce1SpellData = SpellDatabase.GetByName("ZiggsQBounce1");
                    var bounce2SpellData = SpellDatabase.GetByName("ZiggsQBounce2");
                    var bounce1Pos = skillshot.End + skillshot.Direction * d2;
                    var bounce2Pos = bounce1Pos + skillshot.Direction * d3;
                    bounce1SpellData.Delay =
                        (int)(skillshot.SpellData.Delay + d1 * 1000f / skillshot.SpellData.MissileSpeed + 500);
                    bounce2SpellData.Delay =
                        (int)(bounce1SpellData.Delay + d2 * 1000f / bounce1SpellData.MissileSpeed + 500);
                    var bounce1 = new Skillshot(
                        skillshot.DetectionType,
                        bounce1SpellData,
                        skillshot.StartTick,
                        skillshot.End,
                        bounce1Pos,
                        skillshot.Unit);
                    var bounce2 = new Skillshot(
                        skillshot.DetectionType,
                        bounce2SpellData,
                        skillshot.StartTick,
                        bounce1Pos,
                        bounce2Pos,
                        skillshot.Unit);
                    DetectedSkillshots.Add(bounce1);
                    DetectedSkillshots.Add(bounce2);
                }
                if (skillshot.SpellData.SpellName == "ZiggsR")
                {
                    skillshot.SpellData.Delay =
                        (int)(1500 + 1500 * skillshot.End.Distance(skillshot.Start) / skillshot.SpellData.Range);
                }
                if (skillshot.SpellData.SpellName == "JarvanIVDragonStrike")
                {
                    var endPos = Vector2.Zero;
                    foreach (var s in DetectedSkillshots)
                    {
                        if (s.Unit.NetworkId == skillshot.Unit.NetworkId && s.SpellData.Slot == SpellSlot.E)
                        {
                            var extendedE = new Skillshot(
                                skillshot.DetectionType,
                                skillshot.SpellData,
                                skillshot.StartTick,
                                skillshot.Start,
                                skillshot.End + skillshot.Direction * 100,
                                skillshot.Unit);
                            if (!extendedE.IsSafe(s.End))
                            {
                                endPos = s.End;
                            }
                            break;
                        }
                    }
                    foreach (var m in ObjectManager.Get<Obj_AI_Minion>())
                    {
                        if (m.CharData.BaseSkinName == "jarvanivstandard" && m.Team == skillshot.Unit.Team)
                        {
                            var extendedE = new Skillshot(
                                skillshot.DetectionType,
                                skillshot.SpellData,
                                skillshot.StartTick,
                                skillshot.Start,
                                skillshot.End + skillshot.Direction * 100,
                                skillshot.Unit);
                            if (!extendedE.IsSafe(m.Position.ToVector2()))
                            {
                                endPos = m.Position.ToVector2();
                            }
                            break;
                        }
                    }
                    if (endPos.IsValid())
                    {
                        skillshot = new Skillshot(
                            DetectionType.ProcessSpell,
                            SpellDatabase.GetByName("JarvanIVEQ"),
                            Variables.TickCount,
                            skillshot.Start,
                            endPos,
                            skillshot.Unit);
                        skillshot.End = endPos + 200 * (endPos - skillshot.Start).Normalized();
                        skillshot.Direction = (skillshot.End - skillshot.Start).Normalized();
                    }
                }
            }
            if (skillshot.SpellData.SpellName == "OriannasQ")
            {
                var skillshotToAdd = new Skillshot(
                    skillshot.DetectionType,
                    SpellDatabase.GetByName("OriannaQend"),
                    skillshot.StartTick,
                    skillshot.Start,
                    skillshot.End,
                    skillshot.Unit);
                DetectedSkillshots.Add(skillshotToAdd);
            }
            if (skillshot.SpellData.DisableFowDetection && skillshot.DetectionType == DetectionType.RecvPacket)
            {
                return;
            }
            DetectedSkillshots.Add(skillshot);
        }
コード例 #4
0
        private static void OnDetectSkillshot(Skillshot skillshot)
        {
            var alreadyAdded = false;

            foreach (var item in DetectedSkillshots)
            {
                if (item.SpellData.SpellName == skillshot.SpellData.SpellName &&
                    item.Unit.NetworkId == skillshot.Unit.NetworkId &&
                    skillshot.Direction.AngleBetween(item.Direction) < 5 &&
                    (skillshot.Start.Distance(item.Start) < 100 || skillshot.SpellData.FromObjects.Length == 0))
                {
                    alreadyAdded = true;
                }
            }
            if (skillshot.Unit.Team == ObjectManager.Player.Team)
            {
                return;
            }
            if (skillshot.Start.Distance(PlayerPosition)
                > (skillshot.SpellData.Range + skillshot.SpellData.Radius + 1000) * 1.5)
            {
                return;
            }
            if (alreadyAdded && !skillshot.SpellData.DontCheckForDuplicates)
            {
                return;
            }
            if (skillshot.DetectionType == DetectionType.ProcessSpell)
            {
                if (skillshot.SpellData.MultipleNumber != -1)
                {
                    var originalDirection = skillshot.Direction;
                    for (var i = -(skillshot.SpellData.MultipleNumber - 1) / 2;
                         i <= (skillshot.SpellData.MultipleNumber - 1) / 2;
                         i++)
                    {
                        var end = skillshot.Start
                                  + skillshot.SpellData.Range
                                  * originalDirection.Rotated(skillshot.SpellData.MultipleAngle * i);
                        var skillshotToAdd = new Skillshot(
                            skillshot.DetectionType,
                            skillshot.SpellData,
                            skillshot.StartTick,
                            skillshot.Start,
                            end,
                            skillshot.Unit);
                        DetectedSkillshots.Add(skillshotToAdd);
                    }
                    return;
                }
                if (skillshot.SpellData.SpellName == "UFSlash")
                {
                    skillshot.SpellData.MissileSpeed = 1600 + (int)skillshot.Unit.MoveSpeed;
                }
                if (skillshot.SpellData.SpellName == "SionR")
                {
                    skillshot.SpellData.MissileSpeed = (int)skillshot.Unit.MoveSpeed;
                }
                if (skillshot.SpellData.Invert)
                {
                    var newDirection   = -(skillshot.End - skillshot.Start).Normalized();
                    var end            = skillshot.Start + newDirection * skillshot.Start.Distance(skillshot.End);
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        skillshot.SpellData,
                        skillshot.StartTick,
                        skillshot.Start,
                        end,
                        skillshot.Unit);
                    DetectedSkillshots.Add(skillshotToAdd);
                    return;
                }
                if (skillshot.SpellData.Centered)
                {
                    var start          = skillshot.Start - skillshot.Direction * skillshot.SpellData.Range;
                    var end            = skillshot.Start + skillshot.Direction * skillshot.SpellData.Range;
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        skillshot.SpellData,
                        skillshot.StartTick,
                        start,
                        end,
                        skillshot.Unit);
                    DetectedSkillshots.Add(skillshotToAdd);
                    return;
                }
                if (skillshot.SpellData.SpellName == "SyndraE" || skillshot.SpellData.SpellName == "syndrae5")
                {
                    const int Angle = 60;
                    var       edge1 =
                        (skillshot.End - skillshot.Unit.ServerPosition.ToVector2()).Rotated(
                            -Angle / 2f * (float)Math.PI / 180);
                    var edge2 = edge1.Rotated(Angle * (float)Math.PI / 180);
                    foreach (var skillshotToAdd in
                             from minion in
                             GameObjects.EnemyMinions.Where(i => i.Name == "Seed" && i.Distance(skillshot.Unit) < 800)
                             let v = minion.ServerPosition.ToVector2() - skillshot.Unit.ServerPosition.ToVector2()
                                     where edge1.CrossProduct(v) > 0 && v.CrossProduct(edge2) > 0
                                     let start = minion.ServerPosition.ToVector2()
                                                 let end =
                                 skillshot.Unit.ServerPosition.ToVector2()
                                 .Extend(
                                     minion.ServerPosition.ToVector2(),
                                     skillshot.Unit.Distance(minion) > 200 ? 1300 : 1000)
                                 select
                                 new Skillshot(
                                     skillshot.DetectionType,
                                     skillshot.SpellData,
                                     skillshot.StartTick,
                                     start,
                                     end,
                                     skillshot.Unit))
                    {
                        DetectedSkillshots.Add(skillshotToAdd);
                    }
                    return;
                }
                if (skillshot.SpellData.SpellName == "AlZaharCalloftheVoid")
                {
                    var start          = skillshot.End - skillshot.Direction.Perpendicular() * 400;
                    var end            = skillshot.End + skillshot.Direction.Perpendicular() * 400;
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        skillshot.SpellData,
                        skillshot.StartTick,
                        start,
                        end,
                        skillshot.Unit);
                    DetectedSkillshots.Add(skillshotToAdd);
                    return;
                }
                if (skillshot.SpellData.SpellName == "DianaArc")
                {
                    var skillshotToAdd = new Skillshot(
                        skillshot.DetectionType,
                        SpellDatabase.GetByName("DianaArcArc"),
                        skillshot.StartTick,
                        skillshot.Start,
                        skillshot.End,
                        skillshot.Unit);

                    DetectedSkillshots.Add(skillshotToAdd);
                }
                if (skillshot.SpellData.SpellName == "ZiggsQ")
                {
                    var d1 = skillshot.Start.Distance(skillshot.End);
                    var d2 = d1 * 0.4f;
                    var d3 = d2 * 0.69f;
                    var bounce1SpellData = SpellDatabase.GetByName("ZiggsQBounce1");
                    var bounce2SpellData = SpellDatabase.GetByName("ZiggsQBounce2");
                    var bounce1Pos       = skillshot.End + skillshot.Direction * d2;
                    var bounce2Pos       = bounce1Pos + skillshot.Direction * d3;
                    bounce1SpellData.Delay =
                        (int)(skillshot.SpellData.Delay + d1 * 1000f / skillshot.SpellData.MissileSpeed + 500);
                    bounce2SpellData.Delay =
                        (int)(bounce1SpellData.Delay + d2 * 1000f / bounce1SpellData.MissileSpeed + 500);
                    var bounce1 = new Skillshot(
                        skillshot.DetectionType,
                        bounce1SpellData,
                        skillshot.StartTick,
                        skillshot.End,
                        bounce1Pos,
                        skillshot.Unit);
                    var bounce2 = new Skillshot(
                        skillshot.DetectionType,
                        bounce2SpellData,
                        skillshot.StartTick,
                        bounce1Pos,
                        bounce2Pos,
                        skillshot.Unit);
                    DetectedSkillshots.Add(bounce1);
                    DetectedSkillshots.Add(bounce2);
                }
                if (skillshot.SpellData.SpellName == "ZiggsR")
                {
                    skillshot.SpellData.Delay =
                        (int)(1500 + 1500 * skillshot.End.Distance(skillshot.Start) / skillshot.SpellData.Range);
                }
                if (skillshot.SpellData.SpellName == "JarvanIVDragonStrike")
                {
                    var endPos = Vector2.Zero;
                    foreach (var s in DetectedSkillshots)
                    {
                        if (s.Unit.NetworkId == skillshot.Unit.NetworkId && s.SpellData.Slot == SpellSlot.E)
                        {
                            var extendedE = new Skillshot(
                                skillshot.DetectionType,
                                skillshot.SpellData,
                                skillshot.StartTick,
                                skillshot.Start,
                                skillshot.End + skillshot.Direction * 100,
                                skillshot.Unit);
                            if (!extendedE.IsSafe(s.End))
                            {
                                endPos = s.End;
                            }
                            break;
                        }
                    }
                    foreach (var m in ObjectManager.Get <Obj_AI_Minion>())
                    {
                        if (m.CharData.BaseSkinName == "jarvanivstandard" && m.Team == skillshot.Unit.Team)
                        {
                            var extendedE = new Skillshot(
                                skillshot.DetectionType,
                                skillshot.SpellData,
                                skillshot.StartTick,
                                skillshot.Start,
                                skillshot.End + skillshot.Direction * 100,
                                skillshot.Unit);
                            if (!extendedE.IsSafe(m.Position.ToVector2()))
                            {
                                endPos = m.Position.ToVector2();
                            }
                            break;
                        }
                    }
                    if (endPos.IsValid())
                    {
                        skillshot = new Skillshot(
                            DetectionType.ProcessSpell,
                            SpellDatabase.GetByName("JarvanIVEQ"),
                            Variables.TickCount,
                            skillshot.Start,
                            endPos,
                            skillshot.Unit);
                        skillshot.End       = endPos + 200 * (endPos - skillshot.Start).Normalized();
                        skillshot.Direction = (skillshot.End - skillshot.Start).Normalized();
                    }
                }
            }
            if (skillshot.SpellData.SpellName == "OriannasQ")
            {
                var skillshotToAdd = new Skillshot(
                    skillshot.DetectionType,
                    SpellDatabase.GetByName("OriannaQend"),
                    skillshot.StartTick,
                    skillshot.Start,
                    skillshot.End,
                    skillshot.Unit);
                DetectedSkillshots.Add(skillshotToAdd);
            }
            if (skillshot.SpellData.DisableFowDetection && skillshot.DetectionType == DetectionType.RecvPacket)
            {
                return;
            }
            DetectedSkillshots.Add(skillshot);
        }