コード例 #1
0
        static void Main(string[] args)
        {
            WriteLine("Initialize the class and struct");
            var myClass = new MyClass { MyInt = 5 };
            WriteLine($"myClass.MyInt: {myClass.MyInt}");

            var myStruct = new MyStruct { MyInt = 7 };
            WriteLine($"myStruct.MyInt: {myStruct.MyInt}");

            WriteLine("Assign myClass a 2nd time");
            var my2ndClass = myClass;

            WriteLine("Change the value in myClass");
            myClass.MyInt = 10;
            WriteLine($"myClass.MyInt: {myClass.MyInt}");
            WriteLine($"my2ndClass.MyInt: {my2ndClass.MyInt}");

            WriteLine("Assign myStruct a 2nd time");
            var my2ndStruct = myStruct;

            WriteLine("Change the value in myStruct");
            myStruct.MyInt = 14;
            WriteLine($"myStruct.MyInt: {myStruct.MyInt}");
            WriteLine($"my2ndStruct.MyInt: {my2ndStruct.MyInt}");

            MyMutatingProcedure(myClass);
            WriteLine($"myClass.MyInt: {myClass.MyInt}");
            WriteLine($"my2ndClass.MyInt: {my2ndClass.MyInt}");

            MyMutatingProcedure(myStruct);
            WriteLine($"myStruct.MyInt: {myStruct.MyInt}");
            WriteLine($"my2ndStruct.MyInt: {my2ndStruct.MyInt}");
        }
コード例 #2
0
        private static void TimeStructs(int iterations)
        {
            WriteLine("Using structs ...");

            var stopWatch = new Stopwatch();

            stopWatch.Start();

            for (int i = 0; i < iterations; i++)
            {
                MyStruct myStruct = new MyStruct { MyInt = randomNumberGenerator.Next(Max) };
            }

            stopWatch.Stop();

            WriteLine($"Time: {stopWatch.ElapsedMilliseconds} ms"); ;
        }
コード例 #3
0
 static void MyMutatingProcedure(MyStruct myStruct)
 {
     WriteLine("Inside MyMutatingProcedure(MyStruct myStruct)");
     myStruct.MyInt = 21;
     WriteLine($"myStruct.MyInt: {myStruct.MyInt}");
 }