private static void AddEnemyWithFireStrategy(EnemyBuilder feature) { AddFeatureWithPrefab(feature); EnemyBulletBuilder bullet = new EnemyBulletBuilder(feature.FeatureName); AddEnemyBullet(bullet); EnemyFireStrategyBuilder strategy = new EnemyFireStrategyBuilder(feature.FeatureName); AddEnemyFireStrategy(strategy); }
private static void AddEnemyFireStrategy(EnemyFireStrategyBuilder feature) { LogProgress("EnemyFireStrategy", feature); FileUtil.CopyNewFeatureCsFile(feature); }