internal Task GuildAvailable(SocketGuild Guild) => Task.Run(() => GuildHandler.AddGuild(Guild.Id, Guild.Name));
internal async Task JoinedGuildAsync(SocketGuild Guild) { GuildHandler.AddGuild(Guild.Id, Guild.Name); await Guild.DefaultChannel.SendMessageAsync(ConfigHandler.Config.JoinMessage ?? "Thank you for inviting me to your server!"); }