// void GetActors2D(vtkPropCollection * pc) // "void GetActors2D(vtkPropCollection *pc)" public void GetActors2D(vtkPropCollection /*(vtkPropCollection*)*/ pc) { VTK_API.API_vtkActor2D.GetActors2D_0(this, pc); }
// void GetActors(vtkPropCollection * ARG_0) // "void GetActors(vtkPropCollection *)" public void GetActors(vtkPropCollection /*(vtkPropCollection*)*/ ARG_0) { VTK_API.API_vtkAssembly.GetActors_0(this, ARG_0); }
// vtkAssemblyPath* PickPropFrom(double selectionX1, double selectionY1, double selectionX2, double selectionY2, vtkPropCollection * ARG_0) // "vtkAssemblyPath* PickPropFrom(double selectionX1, double selectionY1, double selectionX2, double selectionY2, vtkPropCollection*)" public vtkAssemblyPath PickPropFrom(double /*(double)*/ selectionX1, double /*(double)*/ selectionY1, double /*(double)*/ selectionX2, double /*(double)*/ selectionY2, vtkPropCollection /*(vtkPropCollection*)*/ ARG_0) { ReturnPointer returnPointer = new ReturnPointer(new IntPtr()); VTK_API.API_vtkViewport.PickPropFrom_1(returnPointer.GetPtr(), this, selectionX1, selectionY1, selectionX2, selectionY2, ARG_0); return((vtkAssemblyPath)(IntPtr)returnPointer); }
// void SetGL2PSSpecialPropCollection(vtkPropCollection * ARG_0) // "void SetGL2PSSpecialPropCollection(vtkPropCollection *)" public void SetGL2PSSpecialPropCollection(vtkPropCollection /*(vtkPropCollection*)*/ ARG_0) { VTK_API.API_vtkRenderer.SetGL2PSSpecialPropCollection_0(this, ARG_0); }
// virtual void GetVolumes(vtkPropCollection * ARG_0) // "virtual void GetVolumes(vtkPropCollection *)" public void GetVolumes(vtkPropCollection /*(vtkPropCollection*)*/ ARG_0) { VTK_API.API_vtkProp.GetVolumes_0(this, ARG_0); }
// virtual void GetActors2D(vtkPropCollection * ARG_0) // "virtual void GetActors2D(vtkPropCollection *)" public void GetActors2D(vtkPropCollection /*(vtkPropCollection*)*/ ARG_0) { VTK_API.API_vtkProp.GetActors2D_0(this, ARG_0); }
// void GetVolumes(vtkPropCollection * vc) // "void GetVolumes(vtkPropCollection *vc)" public void GetVolumes(vtkPropCollection /*(vtkPropCollection*)*/ vc) { VTK_API.API_vtkVolume.GetVolumes_0(this, vc); }