/* #region ILootPluginCapability_SalvageCombineDecision Members * * public bool CanCombineBags(double bag1workmanship, double bag2workmanship, int material) * { * UTLBlockHandlers.UTLBlock_SalvageCombine CombineBlock = LootRules.ExtraBlockManager.GetFirstBlock("SalvageCombine") as UTLBlockHandlers.UTLBlock_SalvageCombine; * * return CombineBlock.CanCombineBags(bag1workmanship, bag2workmanship, material); * } * #endregion */ #region ILootPluginCapability_SalvageCombineDecision2 Members public List <int> ChooseBagsToCombine(List <GameItemInfo> availablebags) { UTLBlockHandlers.UTLBlock_SalvageCombine CombineBlock = LootRules.ExtraBlockManager.GetFirstBlock("SalvageCombine") as UTLBlockHandlers.UTLBlock_SalvageCombine; return(CombineBlock.TryCombineMultiple(availablebags)); }
public bool CanCombineBags(double bag1workmanship, double bag2workmanship, int material) { UTLBlockHandlers.UTLBlock_SalvageCombine CombineBlock = LootRules.ExtraBlockManager.GetFirstBlock("SalvageCombine") as UTLBlockHandlers.UTLBlock_SalvageCombine; return(CombineBlock.CanCombineBags(bag1workmanship, bag2workmanship, material)); }