コード例 #1
0
        public void OpenNumericKeyboard(UnityAction <float> validateCallback, Transform anchor, float?value = null)
        {
            if (numericKeyboardOpen)
            {
                return;
            }
            numericKeyboardOpen = true;

            OpenWindow(numericKeyboardWindow, 1f);
            NumericKeyboard keyboard = numericKeyboardWindow.GetComponentInChildren <NumericKeyboard>();

            keyboard.Clear();
            if (null != value)
            {
                keyboard.SetValue(value);
                keyboard.Selected = true;
            }
            keyboard.onSubmitEvent.RemoveAllListeners();
            keyboard.onSubmitEvent.AddListener(validateCallback);
            UIButton closeButton = numericKeyboardWindow.Find("CloseButton/CloseWindowButton").GetComponent <UIButton>();

            closeButton.onReleaseEvent.AddListener(CancelNumericKeyboard);

            Vector3 offset = new Vector3(0.35f, 0.18f, -0.01f);

            numericKeyboardWindow.position = anchor.TransformPoint(offset);
            numericKeyboardWindow.rotation = Camera.main.transform.rotation;
        }
コード例 #2
0
        public void CloseNumericKeyboard(bool cancel = false)
        {
            NumericKeyboard keyboard = numericKeyboardWindow.GetComponentInChildren <NumericKeyboard>();

            keyboard.onSubmitEvent.RemoveAllListeners();
            UIButton closeButton = numericKeyboardWindow.Find("CloseButton/CloseWindowButton").GetComponent <UIButton>();

            closeButton.onReleaseEvent.RemoveAllListeners();
            CloseWindow(numericKeyboardWindow, 1f);
            numericKeyboardOpen = false;
        }