public MyDecalMaterial(MyDecalMaterialDesc materialDef, MyStringHash target, MyStringHash source, float minSize, float maxSize, float depth, float rotation) { Material = materialDef; Target = target; Source = source; MinSize = minSize; MaxSize = maxSize; Depth = depth; Rotation = rotation; }
public MyDecalMaterial(MyDecalMaterialDesc materialDef, bool transparent, MyStringHash target, MyStringHash source, float minSize, float maxSize, float depth, float rotation) { StringId = MyDecalMaterials.GetStringId(source, target); Material = materialDef; Target = target; Source = source; MinSize = minSize; MaxSize = maxSize; Depth = depth; Rotation = rotation; Transparent = transparent; }